Weapons not firing from their barrels
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dodek96_pl
- Posts: 45
- Joined: 2010-11-19 15:14
Weapons not firing from their barrels
I noticed that in PR (and in vBF2 too) the weapons don't fire from their barrels, but from from center of your vision. How about implementing a fix for that? This is what I mean
It's pretty simple. Oh, and I would appreciate if someone moved it so suggestions subforum, because I can't post there yet.
It's pretty simple. Oh, and I would appreciate if someone moved it so suggestions subforum, because I can't post there yet.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: Weapons not firing from their barrels
I think I remember seeing this before. It boils down to we have too many weapons in game, and it would be just too much to regulate all sights and adjust bullet raise (and, consequently, bullet drop) in every weapons.
Though I'd really like something that made the gun fire from lower on the screen (even if the actual vision is moved down) because right now you can fire with less than a nail-size of your head sticking out of cover.
Though I'd really like something that made the gun fire from lower on the screen (even if the actual vision is moved down) because right now you can fire with less than a nail-size of your head sticking out of cover.
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Weapons not firing from their barrels
that guy's animations are pretty awesome. he has the whole prone crawl animation from BF3
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Weapons not firing from their barrels
those are pretty cool, the alpha project have a great skillset.Psykogundam wrote:that guy's animations are pretty awesome. he has the whole prone crawl animation from BF3
Re barrels, the primary problem is preventing the guns being able to fire through things that you shouldn't be able to.
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karambaitos
- Posts: 3788
- Joined: 2008-08-02 14:14
Re: Weapons not firing from their barrels
would definitely be worth putting in PR (and by that i mean the community would go into nerdgasm)
also off topic but
also off topic but
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.
40k is deep like that.
40k is deep like that.
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Trooper909
- Posts: 2529
- Joined: 2009-02-26 03:02
Re: Weapons not firing from their barrels
That guy has some mad skills I almost *** in my pants when I heard this
He recons it took only 1hour to make
He recons it took only 1hour to make
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dodek96_pl
- Posts: 45
- Joined: 2010-11-19 15:14
Re: Weapons not firing from their barrels
Did you mean allowing?[R-DEV]Rudd wrote:is preventing the guns being able to fire through things that you shouldn't be able to.
Not really. I could see no difference at all when firing at long range from M4 ACOG. Implementing that to all weapons in game would take no more than an hour, if you would not hestitate to take your time, half an hour if you were rushing.It boils down to we have too many weapons in game, and it would be just too much to regulate all sights and adjust bullet raise (and, consequently, bullet drop) in every weapons.
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maarit
- Posts: 1145
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Re: Weapons not firing from their barrels
so weapon sway is possible?
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Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: Weapons not firing from their barrels
I must say, I'm impressed by both, the prone/stand up animation stuff and bullets coming out of barrels...

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Von_Gnome
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Archosaurus
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Murphy
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dodek96_pl
- Posts: 45
- Joined: 2010-11-19 15:14
Re: Weapons not firing from their barrels
Nevermind, I tested it with bots and they just look at the sky and spin. If you want to use it despite this fact, make all the weapons use multiFireComp with fireInCameraDof 0 and barrelName e_muzz_m4 or whatever muzzle effect the weapon is using, nothing more. Thanks for attention.




