Weapons not firing from their barrels

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dodek96_pl
Posts: 45
Joined: 2010-11-19 15:14

Weapons not firing from their barrels

Post by dodek96_pl »

I noticed that in PR (and in vBF2 too) the weapons don't fire from their barrels, but from from center of your vision. How about implementing a fix for that? This is what I mean

It's pretty simple. Oh, and I would appreciate if someone moved it so suggestions subforum, because I can't post there yet.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: Weapons not firing from their barrels

Post by goguapsy »

I think I remember seeing this before. It boils down to we have too many weapons in game, and it would be just too much to regulate all sights and adjust bullet raise (and, consequently, bullet drop) in every weapons.

Though I'd really like something that made the gun fire from lower on the screen (even if the actual vision is moved down) because right now you can fire with less than a nail-size of your head sticking out of cover.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Weapons not firing from their barrels

Post by Psyko »

that guy's animations are pretty awesome. he has the whole prone crawl animation from BF3
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Weapons not firing from their barrels

Post by Rudd »

Psykogundam wrote:that guy's animations are pretty awesome. he has the whole prone crawl animation from BF3
those are pretty cool, the alpha project have a great skillset.

Re barrels, the primary problem is preventing the guns being able to fire through things that you shouldn't be able to.
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karambaitos
Posts: 3788
Joined: 2008-08-02 14:14

Re: Weapons not firing from their barrels

Post by karambaitos »

would definitely be worth putting in PR (and by that i mean the community would go into nerdgasm)

also off topic but
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
Trooper909
Posts: 2529
Joined: 2009-02-26 03:02

Re: Weapons not firing from their barrels

Post by Trooper909 »

That guy has some mad skills I almost *** in my pants when I heard this




He recons it took only 1hour to make
dodek96_pl
Posts: 45
Joined: 2010-11-19 15:14

Re: Weapons not firing from their barrels

Post by dodek96_pl »

[R-DEV]Rudd wrote:is preventing the guns being able to fire through things that you shouldn't be able to.
Did you mean allowing? :) Yes, you can actually shoot through walls, but maybe a simple collisionmesh would prevent it. And yes, dynamic echo took me only about an hour to do. We had a small chat about putting this in PR, but devs decided that it sounds quite not realistic and it would cause muting if a lot of player would shoot at the same time. Actually it does mute even if you spray just one mag, or sometimes in a single shot.
It boils down to we have too many weapons in game, and it would be just too much to regulate all sights and adjust bullet raise (and, consequently, bullet drop) in every weapons.
Not really. I could see no difference at all when firing at long range from M4 ACOG. Implementing that to all weapons in game would take no more than an hour, if you would not hestitate to take your time, half an hour if you were rushing.
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: Weapons not firing from their barrels

Post by maarit »

so weapon sway is possible?
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Weapons not firing from their barrels

Post by Spec »

I must say, I'm impressed by both, the prone/stand up animation stuff and bullets coming out of barrels...
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Von_Gnome
Posts: 563
Joined: 2010-10-22 13:00

Re: Weapons not firing from their barrels

Post by Von_Gnome »

Soon we will have fastropes...
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Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Weapons not firing from their barrels

Post by Murphy »

Echos are pretty epic, too bad they don't work properly :(
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dodek96_pl
Posts: 45
Joined: 2010-11-19 15:14

Re: Weapons not firing from their barrels

Post by dodek96_pl »

Nevermind, I tested it with bots and they just look at the sky and spin. If you want to use it despite this fact, make all the weapons use multiFireComp with fireInCameraDof 0 and barrelName e_muzz_m4 or whatever muzzle effect the weapon is using, nothing more. Thanks for attention.
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