|TG| TacticalGamer.com (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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Bradley364
Posts: 54
Joined: 2011-04-07 07:39

Re: |TG| TacticalGamer.com (North America)

Post by Bradley364 »

Great set of games late night. Had alot of fun.
PhillyJoker
Posts: 30
Joined: 2011-08-22 22:20

Re: |TG| TacticalGamer.com (North America)

Post by PhillyJoker »

Great server, favorite thing about is that you almost always are assured to have an above average-to-great squad leader. I play PR for the slower-pace and team aspect of game-play, and having a good-to-great SL just makes it so easy to relax and focus on immersing ones self in the game play rather then dealing with idiots, raging n00bs, and other crappier aspects of gaming.
Bufl4x
Posts: 252
Joined: 2009-05-05 03:37

Re: |TG| TacticalGamer.com (North America)

Post by Bufl4x »

We will have a password night today on the following maps:

beirut 32
shijia 64
iron eagle 32
fools road 64
burning sands 16
jabal 16

More info can be found here: EVENT September 25th PW night
PhillyJoker
Posts: 30
Joined: 2011-08-22 22:20

Re: |TG| TacticalGamer.com (North America)

Post by PhillyJoker »

Why such a heavy variation in player numbers? Going from 64 to 32 kicks half the players off the server, that seems a bit silly if the numbers are still there to keep 64 players around.
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: |TG| TacticalGamer.com (North America)

Post by Orford »

Its not like vanilla mate each map 16/32/64 is to do with what assets are available. 16 tends to be skirmish or no heavey assets. the 32/64 maps may be the difference from attack helis or on 64 maps are jets. They are called map layers.
PhillyJoker
Posts: 30
Joined: 2011-08-22 22:20

Re: |TG| TacticalGamer.com (North America)

Post by PhillyJoker »

*NwA*Orford wrote:Its not like vanilla mate each map 16/32/64 is to do with what assets are available. 16 tends to be skirmish or no heavey assets. the 32/64 maps may be the difference from attack helis or on 64 maps are jets. They are called map layers.
Ah, had no idea. Thanks for clearing that up.
Bufl4x
Posts: 252
Joined: 2009-05-05 03:37

Re: |TG| TacticalGamer.com (North America)

Post by Bufl4x »

What Orford said.
I think the proper names would be standard, alternative and infantry layers, but since they are only referred to by the numbers (64/32/16) in PR's map folder that's what most people use.

If you want to know more about what's on each layer of a certain map, check out this map overview gallery the Devs made:

Project Reality: BF2 v0.96 Map Image Gallery
Curry
Posts: 1063
Joined: 2011-01-10 22:39

Re: |TG| TacticalGamer.com (North America)

Post by Curry »

server was lagging tonight, all my guys may just for EU players. Shijia was a great round. we had some decent close quater action in the old town. spartans for the win! :D

Curry.
SyntheticCoyote
Posts: 584
Joined: 2009-10-20 20:47

Re: |TG| TacticalGamer.com (North America)

Post by SyntheticCoyote »

I need one of the TG admins to contact me asap. Got something important to speak about.
]CIA[ Gaming Director
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org
Kwalc297
Posts: 178
Joined: 2011-05-02 01:15

Re: |TG| TacticalGamer.com (North America)

Post by Kwalc297 »

SyntheticCoyote wrote:I need one of the TG admins to contact me asap. Got something important to speak about.
check your pm
Trooper909
Posts: 2529
Joined: 2009-02-26 03:02

Re: |TG| TacticalGamer.com (North America)

Post by Trooper909 »

Its one of the best US servers out there when admins are on but the server is left unadmined far to often witch in PR is unacceptable.Also notice you guys have major issues with seeding at peak times.

Call me captain obvious but recruitment is needed desperately to compete with the other servers.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: |TG| TacticalGamer.com (North America)

Post by dtacs »

Trooper909 wrote: Call me captain obvious but recruitment is needed desperately to compete with the other servers.
That isn't necessary at all.
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: |TG| TacticalGamer.com (North America)

Post by Orford »

Dude come on TG is as it says North America. I see your in the UK so peak time would be say 10pm Uk time onwards. As it gets late in Europe and the server start to empty around 11pm UK time the hardcore (unemployed/students) then go over to the US servers. I had a great game the other night, came home from the Pub went on TG I was there from 2.30am till 5.30am awesome game. I was off the next day so though id give it a go.
May be some european admins for early doors, I dont see TG having any issues. Great server Great games Greta blokes.
n00bsauce
Posts: 21
Joined: 2011-09-20 18:52

Re: |TG| TacticalGamer.com (North America)

Post by n00bsauce »

I haven't been playing as much in the past week as before but for the past few nights I've noticed that the server is empty around 6p.m-9p.m PST. I could always count on TG to have a round going around this time fully populated. What's going on?

I was just in the server on a skirmish map trying to seed it and it crashed ... server issues lately?
Bufl4x
Posts: 252
Joined: 2009-05-05 03:37

Re: |TG| TacticalGamer.com (North America)

Post by Bufl4x »

More like player issues. All the fancy new games coming out recently took their toll on the server population.
Trooper909
Posts: 2529
Joined: 2009-02-26 03:02

Re: |TG| TacticalGamer.com (North America)

Post by Trooper909 »

*NwA*Orford wrote:Dude come on TG is as it says North America. I see your in the UK so peak time would be say 10pm Uk time onwards. As it gets late in Europe and the server start to empty around 11pm UK time the hardcore (unemployed/students) then go over to the US servers. I had a great game the other night, came home from the Pub went on TG I was there from 2.30am till 5.30am awesome game. I was off the next day so though id give it a go.
May be some european admins for early doors, I dont see TG having any issues. Great server Great games Greta blokes.
Maybe I work nights :roll:
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: |TG| TacticalGamer.com (North America)

Post by Orford »

lol, and here's me thinking your the first in the que at the boozer every morning. After a heavey night on TG.
A.Wickens
Posts: 92
Joined: 2007-04-09 17:11

Re: |TG| TacticalGamer.com (North America)

Post by A.Wickens »

Password night tonight, times are as follows:-

Saturday21 October 2011

22:00 UTC+1 (London)
17:00 EDT (New York)
16:00 CDT
14:00 PDT
(Approx)



Maplist to be decided, mumble recommended.
Oskar
Posts: 481
Joined: 2009-09-27 11:36

Re: |TG| TacticalGamer.com (North America)

Post by Oskar »

22 Oct, I hope?
Bufl4x
Posts: 252
Joined: 2009-05-05 03:37

Re: |TG| TacticalGamer.com (North America)

Post by Bufl4x »

Last edited by Bufl4x on 2011-10-22 21:33, edited 1 time in total.
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