Hi, after gathering some ideas and looking up some tutorials again, I want to go back in mapping. My main problem is that I would love to flood my map with the same texture, because hand painting a 2km map is long (I know that BF2Editor can't by default)...I tried TPaint but it isn't really what I was looking for.
I got one question before starting, if I flood a map, with what kind of texture should I do it? A low texture one? Or is it ok to fill a map with a Detail texture? Kindda new with the terms also
Any 3rd party programs that could do it? (Like L3DT or something, I read that in a post by Rhino)
Thanks.