[?] Anyway to flood a map?

Making or wanting help making your own asset? Check in here
Post Reply
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

[?] Anyway to flood a map?

Post by Pvt.LHeureux »

Hi, after gathering some ideas and looking up some tutorials again, I want to go back in mapping. My main problem is that I would love to flood my map with the same texture, because hand painting a 2km map is long (I know that BF2Editor can't by default)...I tried TPaint but it isn't really what I was looking for.

I got one question before starting, if I flood a map, with what kind of texture should I do it? A low texture one? Or is it ok to fill a map with a Detail texture? Kindda new with the terms also :-?

Any 3rd party programs that could do it? (Like L3DT or something, I read that in a post by Rhino)

Thanks.
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: [?]Anyway to flood a map?

Post by AFsoccer »

TPaint is perfect for that. Just change the grad_height.tga file so it's completely black, then add your texture to "low". It'll paint your whole map that texture.

https://www.realitymod.com/forum/f189-m ... paint.html

LowDetailTextures are something you pick, not paint, and you can change it any time without having to re-paint.

Good looking textures the guaranteed way - Official BF Editor Forums

If you want more choices for your low detail textures, then look at battlefield/bfeditor/rawdata/common/terrain/textures/lowdetail. If there are only a couple there, then you can grab them from the maps themselves by going to mods/bf2/levels. Each map folder will have a client.zip. Inside is a file called lowdetailtexture.dds. Copy that into the folder above and give it a name. That should give you plenty of choices.
Last edited by AFsoccer on 2011-10-30 07:28, edited 1 time in total.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: [?]Anyway to flood a map?

Post by Pvt.LHeureux »

Ok thanks alot AFscoccer! :D

I won't need to flood my map as I already started to work on other part, so flooding it would kill all my other textures, well.. most of them.
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [?]Anyway to flood a map?

Post by VapoMan »

lol ive never heard of the term flooding in regards to textures.

Heres the video tutorial for tpaint if you decide to use it. Explains things a bit more.
https://www.realitymod.com/forum/f189-m ... video.html

What I do is I take the colorbig.tga file that tpaint generates, and then I edit that in photoshop to add any textures that will take to long to do in the editor (eg large areas of concrete).

Then I use this tutorial to tsplit it.
https://www.realitymod.com/forum/f189-m ... rmaps.html



If you want the whole map to be just one flat texture then see the second part of my tpaint tutorial on how to edit the grad_angle and grad_height files. If you make those files just pure black it will make the whole map just one texture.

Image"Eight glorious sides and eight stunning angles!"Image
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: [?]Anyway to flood a map?

Post by Pvt.LHeureux »

Ok thanks Vapoman, how is your map going? Is it in the R-CON section now?
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [?]Anyway to flood a map?

Post by VapoMan »

yeah its in the super awesome secret section now ;)

Image"Eight glorious sides and eight stunning angles!"Image
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: [?]Anyway to flood a map?

Post by Pvt.LHeureux »

Good to hear, hope mine will be there too one day :)

I got a map coming, it's a 2km map with a new kind of enviromental feel to PR coupled with the new factions coming ;)
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: [?]Anyway to flood a map?

Post by Shovel »

Sounds cool!

When I first read the title I thought that you were going to make a map where the water constantly was rising.
Shovel009
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: [?]Anyway to flood a map?

Post by Pvt.LHeureux »

Shovel wrote:Sounds cool!

When I first read the title I thought that you were going to make a map where the water constantly was rising.
Haha, nice concept :-P
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Post Reply

Return to “PR:BF2 Community Modding”