Tarranauha200 wrote:That scopes/headshot thing was just joke, right?
Nope, you can easily kill people camping in T-Buildings and on balconies/behind walls.
I.e. on Muttrah scope is the best because you can headshot all of the AR's on rooves/crouch spamming. I haven't used ironsights since v0.95.
That's why I wouldn't like to see it in the Specialist (ninja rope) kit!
If you rely on Ironsights to pwn in CQB then you're doing it wrong. With a scope you can easily disable and confuse a squad, whilst still having the ability to camp doors in CQB. If you're assaulting in CQB to the extent that you must have ironsights because you aren't engaging at medium range then I personally think you're playing a very high risk game. Like I said, at anything over 50m the scope gives you a far bigger target to hit with no disadvantages (unless you're badly positioned). People may say that you can't see around you/other targets, but I don't engage if that's likey because you want to be seen only by what you're shooting! (i.e. fire from a window and you only have the chance to take fire from in front (and you're already watching)).
Agree that in real life he'd have an ACOG. Not sure if it'd be a good idea in PR, that's all. Saying it would make Specialist the Ninja Marksman kit was hyperbolic, but still, it would give someone a lot of advantages.
Not altogether bothered either way though, just wanted to weigh in my 2c