Volume/audio inside noisy vehicles
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xambone
- Posts: 548
- Joined: 2010-04-20 16:58
Volume/audio inside noisy vehicles
WAIT I CAN'T HEAR YOU, HOLD ON
Esc....
Settings....
Audio...
Lower game sound to 3%...
Hit Apply...
ESC.......
Ok now what were you saying?
Response: HAT KIT IN FRONT OF YOU!
*big explosion*
This has been my General experience in the USMC AAVP on Muttrah City.
I appreciate the high quality sound that PR team has put into the AAVP and all other vehicles but IF I am a crewman Don't I have noise reduction Headsets on.
I think it would be great if sound for Driver/Gunner was reduced for next patch in most armor simply because IRL it would be reduced 30-50%.
Anyone else think this would do alot of good to the game? What does the Community Think?
***this is not a suggestion this is for discussion***
Esc....
Settings....
Audio...
Lower game sound to 3%...
Hit Apply...
ESC.......
Ok now what were you saying?
Response: HAT KIT IN FRONT OF YOU!
*big explosion*
This has been my General experience in the USMC AAVP on Muttrah City.
I appreciate the high quality sound that PR team has put into the AAVP and all other vehicles but IF I am a crewman Don't I have noise reduction Headsets on.
I think it would be great if sound for Driver/Gunner was reduced for next patch in most armor simply because IRL it would be reduced 30-50%.
Anyone else think this would do alot of good to the game? What does the Community Think?
***this is not a suggestion this is for discussion***
Last edited by Spec on 2011-12-15 01:44, edited 2 times in total.
Reason: Added former thread title as first line of the post. Changed title. Please use more descriptive titles..
Reason: Added former thread title as first line of the post. Changed title. Please use more descriptive titles..
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crot
- Posts: 1786
- Joined: 2010-09-07 19:05
Re: WAIT I CAN'T HEAR YOU, HOLD ON
How about putting your receive volume in VOIP to max and decreasing game sound slightly. I dont have a problem with it. You just got to tweak it to meet your needs. Or ask the driver to fix his effing mic.
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mockingbird0901
- Posts: 1053
- Joined: 2009-05-13 17:30
Re: WAIT I CAN'T HEAR YOU, HOLD ON
I've been in a tank. Its loud. But yea, I play with ingame sound on 15-20% or something like that.
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: WAIT I CAN'T HEAR YOU, HOLD ON
Definitely, I don't have my settings turned real low because I want to hear stuff but I got Mumble on like 200% with max bloom in order to barely hear my gunner. And this is only possible when standing still, while driving its just a guess game what he said xD
"blablablabla left blab bla noise static"
*taking left*
"static blabla why blabla left static noise"
"blablablabla left blab bla noise static"
*taking left*
"static blabla why blabla left static noise"
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Vista
- Posts: 1282
- Joined: 2011-04-30 10:36
Re: WAIT I CAN'T HEAR YOU, HOLD ON
I play with in-game sound 23%, that fixes it 
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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
Re: WAIT I CAN'T HEAR YOU, HOLD ON
Would be nice to have directional audio off when in vehicles. If you're squad leader and end up at the back door seat it's really hard to hear the driver talking.
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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: WAIT I CAN'T HEAR YOU, HOLD ON
No, because once out of the vehicle you will have to go back to the options.crot wrote:How about putting your receive volume in VOIP to max and decreasing game sound slightly. I dont have a problem with it. You just got to tweak it to meet your needs. Or ask the driver to fix his effing mic.
I think what he suggest is a great idea.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Hunt3r
- Posts: 1573
- Joined: 2009-04-24 22:09
Re: WAIT I CAN'T HEAR YOU, HOLD ON
Vehicle operators need to have extremely low background sound, they all wear noise-canceling headsets...

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Bradley364
- Posts: 54
- Joined: 2011-04-07 07:39
Re: Volume/audio inside noisy vehicles
I think maybe if they could change how mumble behaves while inside vehicles...like what Mikemonster said.
Is this even possible?
Is this even possible?
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frankwilliam
- Posts: 61
- Joined: 2010-02-05 12:22
Re: Volume/audio inside noisy vehicles
Yes please this, mumble when flying transport is useless.
I can never hear people talking over hte engine noise
I can never hear people talking over hte engine noise
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Arnoldio
- Posts: 4210
- Joined: 2008-07-22 15:04
Re: Volume/audio inside noisy vehicles
PR is manageable, but it need some reducing inside yeah.
FH2 on the other side, ears are bleeding from tanks.
FH2 on the other side, ears are bleeding from tanks.

Orgies beat masturbation hands down. - Staker
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: Volume/audio inside noisy vehicles
/facepalmfrankwilliam wrote:Yes please this, mumble when flying transport is useless.
I can never hear people talking over hte engine noise
Turn down the BF2 volume/turn up the PRMumble volume.
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osmolusmu
- Posts: 12
- Joined: 2011-10-30 16:57
Re: Volume/audio inside noisy vehicles
And then you have to turn it back up when change server or go foot. And if you are on Kasha n and want to go out from the tank to hear enemy vehicles, you have to put your sounds back up and when going back in you put them up again and repeat x5.saXoni wrote:/facepalm
Turn down the BF2 volume/turn up the PRMumble volume.
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: Volume/audio inside noisy vehicles
Not if you turn up the volume for Mumble.osmolusmu wrote:And then you have to turn it back up when change server or go foot. And if you are on Kasha n and want to go out from the tank to hear enemy vehicles, you have to put your sounds back up and when going back in you put them up again and repeat x5.
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fabioxxxx
- Posts: 180
- Joined: 2009-07-02 01:12
Re: Volume/audio inside noisy vehicles
lower volume for sound effect = knifed in the ***
since you can't hear the enemy steps ...
since you can't hear the enemy steps ...
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Hunt3r
- Posts: 1573
- Joined: 2009-04-24 22:09
Re: Volume/audio inside noisy vehicles
Once again, the question is this:
Why not have the devs turn down the sound of the vehicles for the driver/gunner?
Why not have the devs turn down the sound of the vehicles for the driver/gunner?

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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: Volume/audio inside noisy vehicles
Because engines are usually loud.Hunt3r wrote:Once again, the question is this:
Why not have the devs turn down the sound of the vehicles for the driver/gunner?
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: Volume/audio inside noisy vehicles
And people in vehicles always have some sort of ear protection.saXoni wrote:Because engines are usually loud.
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: Volume/audio inside noisy vehicles
Apparently it's still loud, eh?ComradeHX wrote:And people in vehicles always have some sort of ear protection.
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Doc.Pock
- Posts: 2899
- Joined: 2010-08-23 14:53
Re: Volume/audio inside noisy vehicles
But they have raidio in vehicles to comunnicate so they hear themself better

