It's been a long while since we've done a PRMM release and the v0.32 Map Pack Patch is finally here!
Here are the download links:
CLIENT PATCH @ 235mb
* requires BF2 1.4 and PRMM v0.31
TORRENT seeded by GloryHoundz and K-Clan:
http://www.gloryhoundz.com/bt/prmm_0322 ... xe.torrent
DIRECT courtesy of Planet Battlefield (USA):
Project Reality Mini-Mod v0.32 - Planet Battlefield
DIRECT courtesy of K-Clan (Germany):
ftp://85.25.134.72/prmm_0322_patcher.exe
CLIENT FULL @ 901mb
* requires only BF2 1.4
TORRENT seeded by GloryHoundz and K-Clan:
http://www.gloryhoundz.com/bt/prmm_0322 ... xe.torrent
DIRECT courtesy of File Planet (USA):
FilePlanet: Battlefield 2 - Project Reality v0.85 Mod Core
LINUX & WINDOWS FULL SERVER @ 105mb
DIRECT courtesy of GloryHoundZ (USA):
http://www.gloryhoundz.com/prmm/downloa ... server.zip
DIRECT courtesy of K-Clan (Germany):
ftp://85.25.134.72/prmm_0322_server.zip
DIRECT courtesy of Planet Battlefield (USA):
Project Reality Mini-Mod v0.32 Server Files - Planet Battlefield
There are 4 new custom maps in this update:
EJOD Desert by [R-DEV]Thomazz
- USMC vs MEC in a battle over a city in the desert
Mao Valley by [R-CON]xtrm2k
- USMC vs PLA infantry combat in a jungle setting
Hongshangu Winter by GA-KnomboeBoy
- USMC vs PLA infantry combat in a snowy valley
Goods Station by [R-CON]spfreak
- USMC vs MEC infantry combat in a tight industrial setting
This update also includes Project Reality support for Road to Jalalabad. In addition Songhua Stalemate makes a return after some Reality tweaks have been applied.
CP Abadan and Muttrah City maps have been updated with some minor tweaks and some fixes to address a couple of glitches.
While there are no new features in ths update, some minor bug fixes are included:
- fixed supply drop height; supply drops should now arrive closer to where you requested them and should take about 90 seconds to descend
- altered BF2 1.4 "no vehicles" mode so that all vehicles EXCEPT Jeeps and Transport helos are ommitted. This can be changed by editing the /mods/pr/gamelogicinit.con file
- changed round start delays to 90 seconds for all game modes
- removed Operation Nightshift due to unresolvable CTD issues
- added back in a default map rotation list that includes game mode switching and the new v0.32 maps
- worked around a BF2 server crash bug. PRMM servers should crash significantly less frequently now
- fixed the issue where single player conquest was not working properly
We hope you enjoy these new maps while the team works on v0.4.
As always, thanks for your continued support of Project Reality!
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