PRMM v0.32 Map Pack Patch Released

Project Reality announcements and development highlights.
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

PRMM v0.32 Map Pack Patch Released

Post by eggman »

Hey Folks,

It's been a long while since we've done a PRMM release and the v0.32 Map Pack Patch is finally here!

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Here are the download links:

CLIENT PATCH @ 235mb
* requires BF2 1.4 and PRMM v0.31
TORRENT seeded by GloryHoundz and K-Clan:
http://www.gloryhoundz.com/bt/prmm_0322 ... xe.torrent

DIRECT courtesy of Planet Battlefield (USA):
Project Reality Mini-Mod v0.32 - Planet Battlefield

DIRECT courtesy of K-Clan (Germany):
ftp://85.25.134.72/prmm_0322_patcher.exe

CLIENT FULL @ 901mb
* requires only BF2 1.4
TORRENT seeded by GloryHoundz and K-Clan:
http://www.gloryhoundz.com/bt/prmm_0322 ... xe.torrent

DIRECT courtesy of File Planet (USA):
FilePlanet: Battlefield 2 - Project Reality v0.85 Mod Core


LINUX & WINDOWS FULL SERVER @ 105mb
DIRECT courtesy of GloryHoundZ (USA):
http://www.gloryhoundz.com/prmm/downloa ... server.zip

DIRECT courtesy of K-Clan (Germany):
ftp://85.25.134.72/prmm_0322_server.zip

DIRECT courtesy of Planet Battlefield (USA):
Project Reality Mini-Mod v0.32 Server Files - Planet Battlefield


There are 4 new custom maps in this update:
EJOD Desert by [R-DEV]Thomazz
- USMC vs MEC in a battle over a city in the desert

Mao Valley by [R-CON]xtrm2k
- USMC vs PLA infantry combat in a jungle setting

Hongshangu Winter by GA-KnomboeBoy
- USMC vs PLA infantry combat in a snowy valley

Goods Station by [R-CON]spfreak
- USMC vs MEC infantry combat in a tight industrial setting

This update also includes Project Reality support for Road to Jalalabad. In addition Songhua Stalemate makes a return after some Reality tweaks have been applied.

CP Abadan and Muttrah City maps have been updated with some minor tweaks and some fixes to address a couple of glitches.

While there are no new features in ths update, some minor bug fixes are included:
- fixed supply drop height; supply drops should now arrive closer to where you requested them and should take about 90 seconds to descend
- altered BF2 1.4 "no vehicles" mode so that all vehicles EXCEPT Jeeps and Transport helos are ommitted. This can be changed by editing the /mods/pr/gamelogicinit.con file
- changed round start delays to 90 seconds for all game modes
- removed Operation Nightshift due to unresolvable CTD issues
- added back in a default map rotation list that includes game mode switching and the new v0.32 maps
- worked around a BF2 server crash bug. PRMM servers should crash significantly less frequently now
- fixed the issue where single player conquest was not working properly

We hope you enjoy these new maps while the team works on v0.4.

As always, thanks for your continued support of Project Reality!

egg
Last edited by fuzzhead on 2009-02-07 07:13, edited 1 time in total.
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1SFG-BigJoe62
Posts: 189
Joined: 2006-05-21 20:49

Post by 1SFG-BigJoe62 »

Thanks Egg & the rest of the team for your devotion & hard work. Can't wait to get into the new maps.
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Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

Sweet, just to cool.

300 minutes down and 92 minutes to go before I can update w/screens of my map. :-D
rhino_Aus
Posts: 50
Joined: 2006-09-12 07:09

Problem

Post by rhino_Aus »

Ive downloaded the file and installed it but none of the mention changes have happened, the maps arnt there, nightshift is still there, nuffins changed.

HELP!!!!
If i had $1 for every brain you didn't have, I'd have $1.
If you had one more brain, it would be lonely.
rhino_Aus
Posts: 50
Joined: 2006-09-12 07:09

Post by rhino_Aus »

the thing is that i can play the new maps, they aren't even in the directory
If i had $1 for every brain you didn't have, I'd have $1.
If you had one more brain, it would be lonely.
Makee
Posts: 327
Joined: 2006-09-12 08:39

Post by Makee »

rhino_Aus wrote:Ive downloaded the file ...
Rhino, did you maybe used "DIRECT courtesy of K-Clan (Germany)" link to download?
I've tried that link, but when download has started it said that this is 0.314 patcher exe file, and size was 272,1 MB.
I'm downlading now from first (torrent) link, it's size is 235 MB and the name is "prmm_0322_patcher.exe". Think that this is a good one.
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

Good news!!!

I'll get our server updated today.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

Makee wrote:Rhino, did you maybe used "DIRECT courtesy of K-Clan (Germany)" link to download?
I've tried that link, but when download has started it said that this is 0.314 patcher exe file, and size was 272,1 MB.
I'm downlading now from first (torrent) link, it's size is 235 MB and the name is "prmm_0322_patcher.exe". Think that this is a good one.
Good eye mate!

THANKS for that. Seems like the "label" on the link is correct, but the URL it's pointing to is the old one. I've updated the links in this thread, and will get the files page updated in the morning.

APOLOGIES to anyone who downloaded the old patcher, please try again with the revised links above.
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drygar
Posts: 203
Joined: 2005-07-17 10:01

Post by drygar »

WEEEEEEEEEEEEEEEEEEEEEEE THANXS EGGMAAN and COMPANY!! soon the campain 3 will start mooohahahaha Keep up the "GREAT" work all, you are the MAN! 8)
Last edited by drygar on 2006-09-12 09:31, edited 1 time in total.
fme26
Posts: 37
Joined: 2006-08-20 10:13

Post by fme26 »

Hi

Thx alot for that :-D :-D


where can i download the full client without using torrent ????

plz help.
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.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

The .:iGi:. server has been updated.

I'll set it up with the new maps the second I get home. (1730 hrs BST)
Last edited by .:iGi:.U.G.H. on 2006-09-12 11:23, edited 1 time in total.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

- altered BF2 1.4 "no vehicles" mode so that all vehicles EXCEPT Jeeps and Transport helos are ommitted. This can be changed by editing the /mods/pr/gamelogicinit.con file
Good stuff. Makes my job easier! :-D
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

Wooooooooooooooooooooooooooooooooooooo!

I'll update ASAP!
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eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

.:iGi:.U.G.H. wrote:Good stuff. Makes my job easier! :-D
lol .. was thinking of you when I made that change :)
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Jaymz
Retired PR Developer
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Joined: 2006-04-29 10:03

Post by Jaymz »

Great job lads, the community loves you.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
huleboeren
Posts: 559
Joined: 2006-07-07 15:46

Post by huleboeren »

Is the full client being uploaded to planetBF(Fileplanet) as we speak? :)
Fifty
Posts: 24
Joined: 2006-07-14 17:17

Post by Fifty »

Thank you very much, PRMM is the only way to enjoy BF2 and now it has become even better.

And thank you .:iGi:. for supplying a superb server without those pesky tanks, apcs and other vehicles, focusing on the infantry is my kind of game!
.:iGi:.NinjaJedi
Posts: 435
Joined: 2006-05-29 09:50

Post by .:iGi:.NinjaJedi »

glad u enjoy!
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

'[R-DEV wrote:eggman']lol .. was thinking of you when I made that change :)
:-D Cheers!
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
Downtown_two
Posts: 1276
Joined: 2006-06-19 11:59

Post by Downtown_two »

Are you guys updating IGI to run 0.32 soon? In my excitement I had a mental lapse and didnt think about the servers upgrading too.
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