For example, I want to change the tracers from firing every 5 shots to every single shot. (For personal purposes ofc.)
Already searched the forums, but couldn't find anything. Any help would be greatly appreciated.
Code: Select all
ObjectTemplate.tracerInterval [b]X[/b]ObjectTemplate.tracerScaler 22
ObjectTemplate.maxTracerScaler 21
ObjectTemplate.minTracerScaler 11
ObjectTemplate.tracerSizeModifier 5
ObjectTemplate.tracerConvergeDistance 20
ObjectTemplate.tracerTemplate p_tracer_g
ObjectTemplate.tracerInterval 5
ObjectTemplate.detonation.timeUntilCanDetonate 0.08
Over a long long range, correct. Its not really noticable over 600m. The tracers are somehow heavier than normal rounds, and drop sooner.Doc.Pock wrote:wait really? so if i fire a tracer it wont land where normal rounf would?
Yep, its one of the big problems we faced when trying to implement realistic ballistics, with the options being have all rounds tracers, having no rounds trackers, or having unrealistic ballistics with normal tracers and due to the VD of BF2, we went with unrealistic ballistics with normal tracers as you often don't fire far enough to notice its unrealistic.Doc.Pock wrote:wait really? so if i fire a tracer it wont land where normal rounf would?
Whats the difference between g and r?Rudd wrote:\pr\objects\weapons\common\projectiles go to the projectiles_tracer_g/r files