Developing for PR
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Rambo Medic
- Posts: 35
- Joined: 2012-05-18 03:23
Developing for PR
mods pls delete
Last edited by Rambo Medic on 2015-11-09 19:29, edited 1 time in total.
Reason: *extreme cringe*
Reason: *extreme cringe*
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Spush
- Retired PR Developer
- Posts: 4359
- Joined: 2007-02-19 02:08
Re: Developing for PR
If you want to code for PR, try learning some of BF2's code for vehicles, visual effects, etc. If wanting to get involved and learning a bit more and doing a project, I'd suggest looking at BF2editor.org, for tutorials on BF2, the PR community modding has some tutorials and will help. Get involved, start a project that's a nessesity for PR for example https://www.realitymod.com/forum/f388-p ... ysics.html.
If you want you could PM Ancientman, he's BF2 Project Manager or, Afterdune, he's our BF2 Team Leader.
If you want you could PM Ancientman, he's BF2 Project Manager or, Afterdune, he's our BF2 Team Leader.
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Rambo Medic
- Posts: 35
- Joined: 2012-05-18 03:23
Re: Developing for PR
Thanks for the response!'[R-DEV wrote:Spush;1772431']If you want to code for PR, try learning some of BF2's code for vehicles, visual effects, etc. If wanting to get involved and learning a bit more and doing a project, I'd suggest looking at BF2editor.org, for tutorials on BF2, the PR community modding has some tutorials and will help. Get involved, start a project that's a nessesity for PR for example https://www.realitymod.com/forum/f388-p ... ysics.html.
If you want you could PM Ancientman, he's BF2 Project Manager or, Afterdune, he's our BF2 Team Leader.
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rushn
- Posts: 2420
- Joined: 2010-01-01 02:51
Re: Developing for PR
you could also start helping some of the Community factions I heard quite a few need some help
https://www.realitymod.com/forum/f66-pr ... y-factions
https://www.realitymod.com/forum/f66-pr ... y-factions
