'[R-CON wrote:Wicca;1773511']I think there is a feedback for this server. Maybe it would be wise to issue any such things here:
https://www.realitymod.com/forum/f29-pr ... pe-32.html
But the only feedback accepted is techincal as i belive it is a testing server not a game server.
So if it really is an issue PM the OLUTTA guys. They know what they are doing
Well thx for the link to the other forum thread
but i think the problem is not the lack of admins, for me its a gameplay problem.
Too many peoples want to drive/fly something, too many want to play on the BLUFOR side, i saw that people leave the server again CUZ after they joined in they got switched to the Insurgency Team.
2-3yrs ago i opened a thread where i tried to explain that if the Pr Community doesn't balances out the difference between the teams we will loose a lot of players.
I got banned. (Maybe cuz i used google translater at that time ^^)
Today playing Ins feels like playing as a smart bot for the Blufor team. A bot that's smart enough to hit you but mostly is useless armed.
I don't get it why a Civillian can't run longer or faster as a soldier who has 20-40kg on his back. I don't get it why civillians can't swim. I don't get it why the Ins RPG kit doesn't have a Pistol, or a scorpion/Uzi as weapons. As Insurgent i'm forced to stay near a cache to reload my rpgs. Well, Pr should give all riflemans 2xAmmobags instead of only 1, that would make the whole gameplay much more "Flow" and i could stay with my squad at the front, they would resupply me.
And the Shotgun arresting is the biggest bullshit i've ever, Sorry. I don't play PR to stare 2min on a black screen only becaus one smart american managed it to shoot me from 30m range with his shotgun.
Why do we have to stare +2min on the screen? The Enemy has got the Intelligent Points, so why do i have to wait?
the pr community shouldn't wonder if we loose more and more players, as long playing on the INS side feels like being a bot.