So what I've done is that I imported the K98_Sniper.bundledmesh in 3Dsmax9 wiht the BF2 tools, cleaned up the useless lods, etc. Then I imported the scope.
Once there, how can I export this new bundledmesh with the scope so I can use it ingame?






Oh lol, just that[R-DEV]Chuc wrote:Parent the scope to the geom0 lod1 of the k98 export and then with the Poe tools, export the weapon.


Ok, it looks like this worked. I ran the wizard for the bundledmesh, and this is what it gives me :'[R-DEV wrote:Rhino;1780055']Version 0.30a (only compatible with 3DsMax9, v9, not 2009) but like I keep saying, you need to set the object up for export again: http://realitymodfiles.com/rhino/editor ... _0.30a.zip



