too much time to aim with rpgs

General discussion of the Project Reality: BF2 modification.
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godfather_596
Posts: 359
Joined: 2012-02-11 19:48

too much time to aim with rpgs

Post by godfather_596 »

you have to wait several seconds for you to be able to fire rpg accurately even at close range a tank or the supporting inf would rape you like that. i find it a big problem wouldn't it be better if the aiming time was a bit less for LAT?
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: too much time to aim with rpgs

Post by Arnoldio »

You have other people to cover your *** and kill stuff while you aim. This isnt CoD... time is good. You can fire it early at a cost of probably missing the target, and i think that is alright.
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Orgies beat masturbation hands down. - Staker
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: too much time to aim with rpgs

Post by Pronck »

Just prone behind a wall wait for the deviation to settle, walk slowly around it, wait 1 or 2 seconds and fire it. And of course hit him in the *** because the armour is weak there and he is most likely to watch forward.
We are staying up!
Cp
Posts: 2225
Joined: 2006-04-17 18:21

Re: too much time to aim with rpgs

Post by Cp »

The only reason why the author of this thread created it was to get his post count up to 25 so that he could post a suggestion in the suggestion forums. which he did, It wasn't a very good one either so it won't make it past moderation.

I've deleted most of his spam but I'll settle for just locking this thread.
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