What a weapon cache explosion should look and sound like
-
velocity
- Posts: 164
- Joined: 2009-07-20 19:36
Re: What a weapon cache explosion should look and sound like
The reason for the explosion being to large in the video is they pack a heck of a lot of explosives around it. Just to be sure not a single bullet or RPG can be salvaged.

-
Trooper909
- Posts: 2529
- Joined: 2009-02-26 03:02
Re: How a weapon cache explosion should look and sound like
Like old school PR baby.SShadowFox wrote:Yes, new sounds for the cache explosion and also higher explosion radius so to destroy only with C4.
-
CopyCat
- Posts: 353
- Joined: 2010-12-24 19:02
Re: What a weapon cache explosion should look and sound like
oh really.... Did you even understand what I wrote ?SShadowFox wrote:Actually you can destroy a cache with only one C4 no need to increase the explosion damage.
-
CTRifle
- Retired PR Developer
- Posts: 1056
- Joined: 2011-01-03 14:57
Re: What a weapon cache explosion should look and sound like
I think that sound around 0:25 is a great idea for a cache exploding xD but I think a definitive explosion would be cool so that its more significant.


-
nater
- Posts: 489
- Joined: 2009-01-07 19:35
Re: What a weapon cache explosion should look and sound like
Multiple explosions mixed with multiple sounds would be an ideal choice, if possible, if you ask me. 4 effects, 4 sounds, would be 16 different total.
-
SShadowFox
- Posts: 1123
- Joined: 2012-01-25 21:35
Re: What a weapon cache explosion should look and sound like
There's nothing more to say.CopyCat wrote:. Not to mention that you will either as I said have to tweak the cache it self or the C4 which means increasing the damage "output" of that C4 - which will result that C4 will be a "handheld JDAM"
Why don't make the cache to smoke hard when it's destroyed until the end of the round.
-
CopyCat
- Posts: 353
- Joined: 2010-12-24 19:02
Re: What a weapon cache explosion should look and sound like
The IG grenades enough smoke and sound which is perfect, the cache it self at low hp starts to burn, explode several times and then last explosion makes fatal damage - I think increasing the visual effect of the IG, Cache and the explosions will make it more interesting. Don't turn this into a circus, the cache explosion, smoke and sound is enough as anything during new years eve 
-
Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: What a weapon cache explosion should look and sound like
that all sounds peachy keen but the whole distance to explosion delay time would be off .... much like the Jdam .. still i agree there should be a new sound for it
-
Maverick
- Posts: 920
- Joined: 2008-06-22 06:56
Re: What a weapon cache explosion should look and sound like
Should be a simple thing like if your farther away, the longer it would take for the wave to hit your ears(Please correct? XD) and yeah the JDAM doesn't sound like it should.Redamare wrote:that all sounds peachy keen but the whole distance to explosion delay time would be off .... much like the Jdam .. still i agree there should be a new sound for it


-
CopyCat
- Posts: 353
- Joined: 2010-12-24 19:02
Re: What a weapon cache explosion should look and sound like
Isn't JDAM sound different in Anders soundmod ?
-
adog12341
- Posts: 32
- Joined: 2010-06-04 16:42
Re: What a weapon cache explosion should look and sound like
Cache explosions need to be more like this
-
=]H[= EasyAlpha
- Posts: 104
- Joined: 2011-07-06 22:15
Re: What a weapon cache explosion should look and sound like
how and why is this even a suggestion?
-
nater
- Posts: 489
- Joined: 2009-01-07 19:35
Re: What a weapon cache explosion should look and sound like
Do you realize how out of proportion that would be compared to the amount of explosives in PR's cache? Read the earlier pages...adog12341 wrote:Cache explosions need to be more like this
-
SShadowFox
- Posts: 1123
- Joined: 2012-01-25 21:35
Re: What a weapon cache explosion should look and sound like
He suggested new effects for the cache explosion.'= wrote:H[= EasyAlpha;1784097']how and why is this even a suggestion?
-
SShadowFox
- Posts: 1123
- Joined: 2012-01-25 21:35
Re: What a weapon cache explosion should look and sound like
He suggested new effects and sounds for the cache explosion.'= wrote:H[= EasyAlpha;1784097']how and why is this even a suggestion?
-
K4on
- Retired PR Developer
- Posts: 5055
- Joined: 2009-05-08 19:48
Re: What a weapon cache explosion should look and sound like
nicoliani wrote:
Sent from my GT-I9100 using Tapatalk 2
mh... compared to this: Project Reality - vs - Reallife (v 0.97 out now) - YouTube
a small explosion...
-
=]H[= EasyAlpha
- Posts: 104
- Joined: 2011-07-06 22:15
Re: What a weapon cache explosion should look and sound like
How about i suggest new sounds, colours, skins ect for the whole game. This doesnt even meet the criteria to make it to this thread.SShadowFox wrote:He suggested new effects for the cache explosion.
-
nater
- Posts: 489
- Joined: 2009-01-07 19:35
Re: What a weapon cache explosion should look and sound like
That's because that's 4 or 5 JDAM's...Not 1 small cache with a 10lb block of C4 on it.K4on wrote:mh... compared to this: Project Reality - vs - Reallife (v 0.97 out now) - YouTube
a small explosion...
-
K4on
- Retired PR Developer
- Posts: 5055
- Joined: 2009-05-08 19:48
Re: What a weapon cache explosion should look and sound like
its one jdam, the big second explosion afterwards is the cache.
-
nicoX
- Posts: 1181
- Joined: 2007-07-24 10:03
Re: What a weapon cache explosion should look and sound like
I was stumbled too that it made it. I posted it before reading the new rules for suggestions. The thread got out two weeks after I posted it, just for fun...'= wrote:H[= EasyAlpha;1784266']How about i suggest new sounds, colours, skins ect for the whole game. This doesnt even meet the criteria to make it to this thread.
Well there is a new soundmod being developed on so maybe that's why.

