Medic/Soldier Idea

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Dr.x
Posts: 66
Joined: 2005-04-16 06:31

Medic/Soldier Idea

Post by Dr.x »

Say If You get Criticaly Injured, Another Troop can come and hit a Button and Carry you back to saftey.
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starwarsfan11
Posts: 110
Joined: 2005-02-05 02:40

Post by starwarsfan11 »

that would be awsome!
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By mad78 and editied by [R-Dev] JS.Fortnight.A
Ugly Duck
Posts: 975
Joined: 2004-07-26 02:23

Post by Ugly Duck »

That's a good idea, as long as they cannot shoot while carrying. Could it also be made to slowly drain the stamina? That way people couldn't sprint too far with the injured or else they'd have to put them down.
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

That would be cool, doent most military web gear, tactical vest, etc. have a handle on the back where if you were to be hit, a guy can easily grab the handle and drag you to safety.
GOD BLESS AMERICA AND OUR ALLIES
Dr.x
Posts: 66
Joined: 2005-04-16 06:31

Post by Dr.x »

make the Person walk slow when you pick him up. You are able to shoot but it is very unacurate (for cover fire) and the guy gets him back to a medic
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Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

Id like to see a drag possible, where if the guy was unable to move, where he needed a difibulator(spelling) You could grab his harness and continue to fire well dragging him, but as mentioned before, inaccurate.
GOD BLESS AMERICA AND OUR ALLIES
Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

I like this idea.
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GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

I couyld see this really happening in urban maps.... You could imagen the great movie's that would pop up too.
dru187
Posts: 16
Joined: 2005-06-04 12:13

Post by dru187 »

this would be cool,there was an actual game for xbox where u had to carry a soldier out and u could fire with one hand,not accurate and couldn't zoom.i think it was men of valor,ya it was.would this be messing with the engine too much?i don't think so you would just have to create the animations.

would be cool if a player reached the "critical"stage or passed(dead)u would have to carry him to a casavac like full spectrum warrior,that would be awsome
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

A pickup or drag would be great to see in the mod, it would really promote teamwork which is always good to see :D
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

Yeah, I think this was mentioned before, but I could defenitly see snipers using this to their advantage.
GOD BLESS AMERICA AND OUR ALLIES
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

as far as medics go, i saw the defribulator in action and when a medic used it on a downed troop the soldier just sort of flashed back to life, any chance of the guy actually being animated when he comes back around, pushing himself up and shaking his head clear maybe?
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

BrokenArrow wrote:as far as medics go, i saw the defribulator in action and when a medic used it on a downed troop the soldier just sort of flashed back to life, any chance of the guy actually being animated when he comes back around, pushing himself up and shaking his head clear maybe?
That would be pretty neat, and realistic, by the way, Broken Arrow you new here, right? Welcome to Project Reality. 8)
GOD BLESS AMERICA AND OUR ALLIES
Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

im suprised DICE managed to even have a psuedo animation for the guy, condisering the paradigm set by entering and exiting a vehicle...

that would be hard to animate though..., i think hed just have to pop into a preset pose that sort of looks like the position he was in before the animation can start, and you could have like... 8 'get back up' animations for 8 general ways the body is when on the ground... something like that...
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keef_haggerd
Posts: 447
Joined: 2005-04-09 08:10

Post by keef_haggerd »

maybe have different classes pick the guy up different ways. say spec ops or guys with a light payload will pick the person up and have them over hteir shoulders and jog them to safety. while a support class or someone with a heavy payload would drag them and shoot innaccuratly with one hand =)
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