Show your models thread...(IMAGE HEAVY)

Making or wanting help making your own asset? Check in here
Post Reply
CommunistComma
Posts: 377
Joined: 2009-12-28 21:52

Re: Show your models thread...(IMAGE HEAVY)

Post by CommunistComma »

If I textured paint it'd look like ***. The texture's gonna look like *** regardless but that's semantics.
Thanks tho Mineral, they don't focus overly much on Belgian military equipment at the national war museum here.
They've got the dauntless hero's jacket, General Wolfe, complete with bullet hole.
And Hitler's parade car, complete with bullet hole(s).

But again I go into semantics, a symptom of a profoundly lazy Sunday, but I will say war hasn't touched Canada in 200 years and it shows.
Thanks for the advice guys.
Dulce et decorum est pro patria mori
Image
rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: Show your models thread...(IMAGE HEAVY)

Post by rodrigoma »

CommunistComma wrote:If I textured paint it'd look like ***. The texture's gonna look like *** regardless but that's semantics.
Thanks tho Mineral, they don't focus overly much on Belgian military equipment at the national war museum here.
They've got the dauntless hero's jacket, General Wolfe, complete with bullet hole.
And Hitler's parade car, complete with bullet hole(s).

But again I go into semantics, a symptom of a profoundly lazy Sunday, but I will say war hasn't touched Canada in 200 years and it shows.
Thanks for the advice guys.
any chance youre showing the model?
its a pretty cool structure i would like to see it :mrgreen:
CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: Show your models thread...(IMAGE HEAVY)

Post by CTRifle »

Image
Image
Last edited by CTRifle on 2012-08-14 20:46, edited 1 time in total.
Image
Image
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: Show your models thread...(IMAGE HEAVY)

Post by ShockUnitBlack »

Image

Approves.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Show your models thread...(IMAGE HEAVY)

Post by Psyko »

'[USF wrote:Doc.Pock;1797787']No i did not go to space, but i do own a telescope, and am quite an enthusiastic amateur astronomer. And if you look at any picture made from space you will notice that the amount of stars on his scene is to many, especially on the scenes when the sun is behind earth, or just out of the FOV

and there is not billions its trillions of stars in space. Only our galaxy has iirc 100 billion stars.

Psyko: np if the stars areint important leave it as it looks cool, but if youre going for a realistic setup just lower the density. Ill edit in a nice ref in a minute
Spoiler for \"big pic\":
Image
as you can see, little stars, what is is not bright at all, and most is moondust anyway :)
Sorry I didnt get to read this. Been busy. My Jpeg for the stars background is crappy and i am considering changing it for a better one.
Last edited by Psyko on 2012-08-19 01:20, edited 2 times in total.
sharpie
Posts: 1434
Joined: 2009-11-08 03:41

Re: Show your models thread...(IMAGE HEAVY)

Post by sharpie »

CTRifle wrote:Image
Image
What's that for?
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost

[DM]P*Funk: its like a funk guitar seminar up in that *****

K_Rivers-"...everything is broken in your country,"

RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.

Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Show your models thread...(IMAGE HEAVY)

Post by Doc.Pock »

BF:42:SubWarfare? :P

@Psyko NP mate good luck with the project. any progress?
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Show your models thread...(IMAGE HEAVY)

Post by Psyko »

'[USF wrote:Doc.Pock;1805134']BF:42:SubWarfare? :P

@Psyko NP mate good luck with the project. any progress?

I did an animatic last night to give me an idea of where all the objects fit. Then its a matter of replacing the low poly objects with the objects that are already made. Thats not exactly how the timing will look. theres bits where i will ad time to make it feel better.

Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Show your models thread...(IMAGE HEAVY)

Post by Pvt.LHeureux »

Wow Fall of the Storm is a quite popular video Psyko :razz: congrats
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Show your models thread...(IMAGE HEAVY)

Post by Psyko »

Pvt.LHeureux wrote:Wow Fall of the Storm is a quite popular video Psyko :razz: congrats
Thanks, I appreciate the compliment. I did it in cooperation with a friend.
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Show your models thread...(IMAGE HEAVY)

Post by Doc.Pock »

hehe its a nice clip. remember when u first showed the WIP gif. i was like wtf is this :)
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Show your models thread...(IMAGE HEAVY)

Post by Psyko »

:D

Image

This is the last image i'll be posting for a while. Ill link the video when its done.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

lol awesome :)
Image
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Show your models thread...(IMAGE HEAVY)

Post by Psyko »

As promised. Here's my short. No sound and fairly low res. I didn't want to render for too long. Enjoy. :)

Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: Show your models thread...(IMAGE HEAVY)

Post by Adriaan »

Wow, awesome! Technically impressive as well as funny! :lol:
Image
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

Nooo not the beach ball! Very nice work mate :D
Image
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Show your models thread...(IMAGE HEAVY)

Post by Psyko »

Thanks lads :D
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Show your models thread...(IMAGE HEAVY)

Post by SShadowFox »

Awesome Psyko.
Image
[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Show your models thread...(IMAGE HEAVY)

Post by Pvt.LHeureux »

Nice work! :D

Now that would be awesome with sound too :)
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Show your models thread...(IMAGE HEAVY)

Post by Doc.Pock »

psyko this is just awesome
Post Reply

Return to “PR:BF2 Community Modding”