Show your models thread...(IMAGE HEAVY)
-
CommunistComma
- Posts: 377
- Joined: 2009-12-28 21:52
Re: Show your models thread...(IMAGE HEAVY)
If I textured paint it'd look like ***. The texture's gonna look like *** regardless but that's semantics.
Thanks tho Mineral, they don't focus overly much on Belgian military equipment at the national war museum here.
They've got the dauntless hero's jacket, General Wolfe, complete with bullet hole.
And Hitler's parade car, complete with bullet hole(s).
But again I go into semantics, a symptom of a profoundly lazy Sunday, but I will say war hasn't touched Canada in 200 years and it shows.
Thanks for the advice guys.
Thanks tho Mineral, they don't focus overly much on Belgian military equipment at the national war museum here.
They've got the dauntless hero's jacket, General Wolfe, complete with bullet hole.
And Hitler's parade car, complete with bullet hole(s).
But again I go into semantics, a symptom of a profoundly lazy Sunday, but I will say war hasn't touched Canada in 200 years and it shows.
Thanks for the advice guys.
Dulce et decorum est pro patria mori


-
rodrigoma
- Posts: 1537
- Joined: 2012-03-22 21:21
Re: Show your models thread...(IMAGE HEAVY)
any chance youre showing the model?CommunistComma wrote:If I textured paint it'd look like ***. The texture's gonna look like *** regardless but that's semantics.
Thanks tho Mineral, they don't focus overly much on Belgian military equipment at the national war museum here.
They've got the dauntless hero's jacket, General Wolfe, complete with bullet hole.
And Hitler's parade car, complete with bullet hole(s).
But again I go into semantics, a symptom of a profoundly lazy Sunday, but I will say war hasn't touched Canada in 200 years and it shows.
Thanks for the advice guys.
its a pretty cool structure i would like to see it
-
CTRifle
- Retired PR Developer
- Posts: 1056
- Joined: 2011-01-03 14:57
Re: Show your models thread...(IMAGE HEAVY)


Last edited by CTRifle on 2012-08-14 20:46, edited 1 time in total.


-
ShockUnitBlack
- Posts: 2100
- Joined: 2010-01-27 20:59
-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Show your models thread...(IMAGE HEAVY)
Sorry I didnt get to read this. Been busy. My Jpeg for the stars background is crappy and i am considering changing it for a better one.'[USF wrote:Doc.Pock;1797787']No i did not go to space, but i do own a telescope, and am quite an enthusiastic amateur astronomer. And if you look at any picture made from space you will notice that the amount of stars on his scene is to many, especially on the scenes when the sun is behind earth, or just out of the FOV
and there is not billions its trillions of stars in space. Only our galaxy has iirc 100 billion stars.
Psyko: np if the stars areint important leave it as it looks cool, but if youre going for a realistic setup just lower the density. Ill edit in a nice ref in a minute
as you can see, little stars, what is is not bright at all, and most is moondust anywaySpoiler for \"big pic\":![]()
Last edited by Psyko on 2012-08-19 01:20, edited 2 times in total.
-
sharpie
- Posts: 1434
- Joined: 2009-11-08 03:41
Re: Show your models thread...(IMAGE HEAVY)
What's that for?CTRifle wrote:
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that *****
K_Rivers-"...everything is broken in your country,"
RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.
-
Doc.Pock
- Posts: 2899
- Joined: 2010-08-23 14:53
Re: Show your models thread...(IMAGE HEAVY)
BF:42:SubWarfare? 
@Psyko NP mate good luck with the project. any progress?
@Psyko NP mate good luck with the project. any progress?
-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Show your models thread...(IMAGE HEAVY)
'[USF wrote:Doc.Pock;1805134']BF:42:SubWarfare?
@Psyko NP mate good luck with the project. any progress?
I did an animatic last night to give me an idea of where all the objects fit. Then its a matter of replacing the low poly objects with the objects that are already made. Thats not exactly how the timing will look. theres bits where i will ad time to make it feel better.
-
Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Show your models thread...(IMAGE HEAVY)
Wow Fall of the Storm is a quite popular video Psyko
congrats

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Show your models thread...(IMAGE HEAVY)
Thanks, I appreciate the compliment. I did it in cooperation with a friend.Pvt.LHeureux wrote:Wow Fall of the Storm is a quite popular video Psykocongrats
-
Doc.Pock
- Posts: 2899
- Joined: 2010-08-23 14:53
Re: Show your models thread...(IMAGE HEAVY)
hehe its a nice clip. remember when u first showed the WIP gif. i was like wtf is this 
-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Show your models thread...(IMAGE HEAVY)

This is the last image i'll be posting for a while. Ill link the video when its done.
-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Show your models thread...(IMAGE HEAVY)
As promised. Here's my short. No sound and fairly low res. I didn't want to render for too long. Enjoy. 
-
Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Show your models thread...(IMAGE HEAVY)
Thanks lads 
-
SShadowFox
- Posts: 1123
- Joined: 2012-01-25 21:35
Re: Show your models thread...(IMAGE HEAVY)
Awesome Psyko.
-
Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Show your models thread...(IMAGE HEAVY)
Nice work! 
Now that would be awesome with sound too
Now that would be awesome with sound too

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
-
Doc.Pock
- Posts: 2899
- Joined: 2010-08-23 14:53
Re: Show your models thread...(IMAGE HEAVY)
psyko this is just awesome





