PRBF2 v1.0.0.0 Changelog (First Beta)
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Kothra
- Posts: 513
- Joined: 2009-12-31 13:52
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Prone animations? If it's like what I would think, then it's one of the few aesthetic things the game desperately needs.
I do hope it means what I think it means, because the current prone animation (at least playerside) looks so unnatural.
I do hope it means what I think it means, because the current prone animation (at least playerside) looks so unnatural.
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M42 Zwilling
- Retired PR Developer
- Posts: 613
- Joined: 2012-06-10 11:27
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
This was actually confirmed before the change log came out. The prone animations will be first person crawling animations like in BF3. I don't think it has anything to do with new third person animations if that's what you mean.
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SyntheticCoyote
- Posts: 584
- Joined: 2009-10-20 20:47
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
my eyes they hurt
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Visit us at http://www.ciagaming.org
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FrostZeroOne
- Posts: 132
- Joined: 2012-04-05 18:32
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
VEHICLES: Added fastropes to batmobiles (ancientman) 17250
im like so NOT funny...
im like so NOT funny...

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SuperHornet
- Posts: 206
- Joined: 2011-10-01 17:28
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
IDF wins because they rush flags.vistamaster01 wrote:Accurate as fuck, does alot of damage, and little to no recoil, example, Beirut, IDF wins 95% of the times.
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Vista
- Posts: 1282
- Joined: 2011-04-30 10:36
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
And have the better weapons.SuperHornet wrote:IDF wins because they rush flags.
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Stealthgato
- Posts: 2676
- Joined: 2010-10-22 02:42
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
No... They win most of the times simply because of the map.vistamaster01 wrote:And have the better weapons.
There is no current prone animation, it's the same as the walking animation.Kothra Streamdiver wrote:Prone animations? If it's like what I would think, then it's one of the few aesthetic things the game desperately needs.
I do hope it means what I think it means, because the current prone animation (at least playerside) looks so unnatural.
Firemode indicator I'd say.Strepto wrote:WEAPONS: Changed some weapons, so they (don't) use a fastrope? initiator/indicator? when zoomed in (afterdune) 16419
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Also about the rallypoints not disappearing with time, I am going full OMG alert level on it, that's just **** and I hope it won't go into final 1.0.
Last edited by Stealthgato on 2012-09-10 14:28, edited 2 times in total.
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
I'll give you guys a clue.... one of the sentences says "gas" and "mask"............ enjoy
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Arnoldio
- Posts: 4210
- Joined: 2008-07-22 15:04
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Maybe the recoil is low, but deviation is the same as with other weapons.vistamaster01 wrote:And have the better weapons.
Wat, this?Psyko wrote:I'll give you guys a clue.... one of the sentences says "gas" and "mask"............ enjoy


Orgies beat masturbation hands down. - Staker
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ShockUnitBlack
- Posts: 2100
- Joined: 2010-01-27 20:59
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Still on the lookout for BMPs, Hips, and some other stuff.
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ma21212
- Posts: 2551
- Joined: 2007-11-17 01:12
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Removing binoculars is a good idea, if you wanna zoom in get a scoped weapon.
edit: derp
edit: derp
Last edited by ma21212 on 2012-09-10 15:14, edited 1 time in total.


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lucky.BOY
- Posts: 1438
- Joined: 2010-03-03 13:25
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Crewmen got their binos backma21212 wrote:Removing binoculars is a good idea, if you wanna zoom in get a scoped weapon, only derp part is crewmen not having them, I would bet irl they get them.
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blind3r
- Posts: 1
- Joined: 2009-10-06 05:10
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
New French common rose.


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Midnight_o9
- Posts: 1572
- Joined: 2008-07-26 09:39
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Hahahahaha Hilarious, how original! omg, so fun!
-__- welcome to the forum tho... try to be a bit more creative next time huh?
OT : good news for the binos, but we'll rely a lot more on the SL now, they better be even more dedicated to their squads now
-__- welcome to the forum tho... try to be a bit more creative next time huh?
OT : good news for the binos, but we'll rely a lot more on the SL now, they better be even more dedicated to their squads now
Last edited by Midnight_o9 on 2012-09-10 15:24, edited 1 time in total.
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SubZeroBR
- Posts: 16
- Joined: 2010-12-18 20:22
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
FACTIONS: Axxxd fxxxxh fxxxxs (bloodydeed) 16331
FACTIONS: Added french forces (bloodydeed) 16331
FACTIONS: Added french forces (bloodydeed) 16331
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Alek-say
- Posts: 349
- Joined: 2010-11-27 20:17
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Bayan. It's already known.'[TOR wrote: SubZeroBR1993;1813117']FACTIONS: Axxxd fxxxxh fxxxxs (bloodydeed) 16331
FACTIONS: Added french forces (bloodydeed) 16331

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SubZeroBR
- Posts: 16
- Joined: 2010-12-18 20:22
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
I did not know ):Alek-say wrote:Bayan. It's already known.
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karambaitos
- Posts: 3788
- Joined: 2008-08-02 14:14
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
i found it hilariousMiDnighT wrote:Hahahahaha Hilarious, how original! omg, so fun!
-__- welcome to the forum tho... try to be a bit more creative next time huh?
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.
40k is deep like that.
40k is deep like that.
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Arnoldio
- Posts: 4210
- Joined: 2008-07-22 15:04
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
I loled aswell. 

Orgies beat masturbation hands down. - Staker
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Someone being butthurt ehMiDnighT wrote:Hahahahaha Hilarious, how original! omg, so fun!
-__- welcome to the forum tho... try to be a bit more creative next time huh?
