[aircraft-WIP] AC-130 Spooky
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richyrich55
- Posts: 332
- Joined: 2007-07-18 16:04
Re: [aircraft-WIP] AC-130 Spooky
Make/use a map like the Test Airfield or Wake Island and put this beast on it and you're good to go.
"What's the advantage of these choppers when compared to a squad medic?"
Pirate
"Medics dont have rotors."
rampo93(FIN)
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Hunt3r
- Posts: 1573
- Joined: 2009-04-24 22:09
Re: [aircraft-WIP] AC-130 Spooky
An interesting model would be an AC-130 type gunship platform, but in Chinook form. Which is to say, just put a ton of M134s on the side, or possibly some Mk19s.
ACH-47A, anybody?
ACH-47A, anybody?

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Rhino
- Retired PR Developer
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ShockUnitBlack
- Posts: 2100
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Re: [aircraft-WIP] AC-130 Spooky
Now just put that on a Stryker....ice_killer wrote:
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Stemplus
- Posts: 333
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Re: [aircraft-WIP] AC-130 Spooky
You can always take the guns away and make it a static so I can put it on my map 
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SShadowFox
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Re: [aircraft-WIP] AC-130 Spooky
Would be awesome a 40mm cannon to be used by the Taliban against the coalition helicopters...
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40mmrain
- Posts: 1271
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Re: [aircraft-WIP] AC-130 Spooky
lies, it was awesome, and in fact would be perfect for the vietnam mod, ia drang is too small with too short a draw distance for the skyraider..'[R-DEV wrote:Rhino;1805739']
It did very badly in Vietnam....
6 m2s, grenade launcher and a rocket pod, how could it be stopped?
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Doc.Pock
- Posts: 2899
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Re: [aircraft-WIP] AC-130 Spooky
with a well placed AA?
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40mmrain
- Posts: 1271
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Re: [aircraft-WIP] AC-130 Spooky
haha what static AA in vietnam, there isnt even handheld.'[USF wrote:Doc.Pock;1815067']with a well placed AA?
all of it is vehicle based or pre placed
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rushn
- Posts: 2420
- Joined: 2010-01-01 02:51
Re: [aircraft-WIP] AC-130 Spooky
well the chinook was a big target and wasnt that fast
speed is the key
speed is the key
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Rhino
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Re: [aircraft-WIP] AC-130 Spooky
A Chinook has a much higher top speed than an Apache[R-COM]rushn wrote:well the chinook was a big target and wasnt that fast
speed is the key
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AfterDune
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Re: [aircraft-WIP] AC-130 Spooky
Around 300+ km/h, not that slow tbh 
(unless you're talking about the Vietnam variant, but I don't know the topspeed of that one)
(unless you're talking about the Vietnam variant, but I don't know the topspeed of that one)

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PLODDITHANLEY
- Posts: 3608
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Re: [aircraft-WIP] AC-130 Spooky
Ive been told that the Medvac Chinooks have at times got to make a hard choice between going slow for the Apaches or going fast but having no cover for extract.[R-DEV]Rhino wrote:A Chinook has a much higher top speed than an Apache![]()
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Rhino
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Xander[nl]
- Posts: 2056
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Re: [aircraft-WIP] AC-130 Spooky
That's true, all the documentaries featuring the air support in Afghanistan mention that the Apaches are never able to keep up with the Chinooks. Besides the basic better performance, the two rotors also make it less prone to the harsh conditions than the Apache.PLODDITHANLEY wrote:Ive been told that the Medvac Chinooks have at times got to make a hard choice between going slow for the Apaches or going fast but having no cover for extract.

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Doc.Pock
- Posts: 2899
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Re: [aircraft-WIP] AC-130 Spooky
SOLUTION? make a two rotored superfast apache/chinook hybrid 
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Rhino
- Retired PR Developer
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Re: [aircraft-WIP] AC-130 Spooky
At the moment the USMC are trying to solve the V-22 escort problem with a an armed version of the V-22 but don't think its working out too well'[USF wrote:Doc.Pock;1815401']SOLUTION? make a two rotored superfast apache/chinook hybrid![]()
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=HCM= Shwedor
- Posts: 432
- Joined: 2009-09-04 22:17
Re: [aircraft-WIP] AC-130 Spooky
Wasn't the V-22 originally designed to be armed with a single MG turret in the front lower nose section? And then that was removed?
shwedor
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Stemplus
- Posts: 333
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Re: [aircraft-WIP] AC-130 Spooky
V22 + cannon... So much Crysis VTOL 





