Grenade realism/shrapnel
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dead fish12345
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Grenade realism/shrapnel
well in real life there would be srapnell expoldin out of nades can u add for the sake of realsim srapnell!! u could make it like a shot gun the belets shooting in random directions evry were !! sorta like this.
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the lines and pretinse are the shrapnell the o is the nade !! wacha think !!
fish
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the lines and pretinse are the shrapnell the o is the nade !! wacha think !!
fish
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Smitty4212
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dead fish12345
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Smitty4212
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I'm not sure if it'd be possible, although like I said, I think the effect is fine right now. For all we know, the effect may already be mimicked by BF2. It certainly seems like sometimes frags that should've killed me didn't, while others that were farther away did. They might just have the general explosion properties like other things, though, I suppose.
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dead fish12345
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dead fish12345
- Posts: 553
- Joined: 2006-07-30 03:24
nade srapnel!
i dont know if you can make this but it would be REALY realistic
i would die to see shrapnell coming out of greanades and shooting every were so u can get kills from farther away from the grenade with the flying shreapnell like a shot gun!!
KEY: O nade '":":": shrapnell
":":
"": :O :":
::":"
i would die to see shrapnell coming out of greanades and shooting every were so u can get kills from farther away from the grenade with the flying shreapnell like a shot gun!!
KEY: O nade '":":": shrapnell
":":
"": :O :":
::":"
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Resjah
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DJJ-Terror
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dead fish12345
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Guerra norte
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You mean something like at the end of this video? http://video.google.com/videoplay?docid=705675169925203364&q=Dslyecxi
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DJJ-Terror
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{GD}StevenGarcia
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Army Musician
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Top_Cat_AxJnAt
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Any chance of abit a larger radius on the shock affect. The visual and sound blur affect plays a large role in the affect of grenades, it is this that makes people more aware of when one goes off and in long run ensures people take cover.
It reminds players of the danger that grenades pose, and a i think a slightly increased shock area would be only benificial to PR gameplay and development of players in tactical terms.
It reminds players of the danger that grenades pose, and a i think a slightly increased shock area would be only benificial to PR gameplay and development of players in tactical terms.
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dead fish12345
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