@sweedensniiperr: Trenches are indeed quite hard to do right now. We would require better statics to blend the trenches better with the terrain. FH2 has done an excellent job at this - they have better trench models

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We could place more "rubble" on this part of the terrain instead, more (destroyed) bunkers and such.
Regarding bunkers, that's the same thing basically. Though the latest version of Overlord has a revamped Mortar Battery, all bunkers there are replaced with new bunkers, more dug in. They're still on top of the terrain, but look better than the old one.
The hard part on this map which I think is a bit of a flaw, is that the beach is almost 2km wide. The Allies can attack any part of the beach right now. Now that's fine if you have 200 players on your server, but when you're there with only 64, that's quite the problem. Well, we can (partially) solve that by changing the combat area and block certain parts of the beach. I'm thinking in the lines of blocking parts of "Fox".
If you don't do something like that, you won't be able to defend the beach as Germans properly and the US can attack anywhere, even on places where the Germans don't have anyone defending.