run /objects/weapons/stationary/zis3/zis3.con
run /objects/weapons/stationary/zpu4/zpu4.con
to your unzipped StaticObjects.con. Sometimes the editor doesn't automatically load everything in the mod. Adding the above lines will force the editor to load the ZIS-3 and ZPU-4 when it loads the map.
I have another problem now. when I try to pack kashandesert the one I remade BF2editor crashes.
I also tried to find out what the problem was, since I have windows 7 ultimate 64 so it said I didnt have to do everything I did. later on I followed this https://www.realitymod.com/forum/f388-p ... level.html and some of the links in it but nothing worked.
everytime it crash it says, bf2 editor error. editormemory.dll all alloc attempts failed for size 56753559.
How much did you actually change? If you didn't change much, it's probably best to add the edited files manually. As I recall, the editor isn't very reliable at correctly packing maps anyway.
speaking of Kashan desert! where do i find the sky effect and what is it called?
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
run PR in windowed by rightclicking the shortcut, clicking properties, and then adding " +fullscreen 0 +szx 800 +szy 600" (without the " ", you can change the size to whatever you need) to the Target path, and then it should give you an error message upon crash. Post sreenshot of it here, so you can get help.