[0973] Burning Sands - Bright colors

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saXoni
Posts: 4180
Joined: 2010-10-17 21:20

[0973] Burning Sands - Bright colors

Post by saXoni »

Description:
Some colors (especially the sand) look very bright, almost like snow.

Steps to Reproduce:
Not sure, as only Phlupple and I were the only ones to encounter this issue. If it helps we had both been alt-tabbed for a while before we tabbed back in and joined the server.

Screenshots / Video:
Screenshot #1
Screenshot #2
Screenshot #3
Screenshot #4

Tested on:
Tested on NwA v0.973, map being Burning Sands AAS 64.

Video Settings:
Mine are pretty much all on high except from a couple of settings on medium. Phlupple and I do not have the same video-settings, so it seems irrelevant.

Audio Settings:
Shouldn't be needed, right?
_Fizzco_
Posts: 266
Joined: 2009-06-17 12:51

Re: [0973] Burning Sands - Bright colors

Post by _Fizzco_ »

I can confirm ontop of le screen shots, had this when i joined HOG on Burning, it wasn't like this after they restarted server and i rejoined
Image
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [0973] Burning Sands - Bright colors

Post by Rudd »

let me guess, the previous map was Jabal al burj?
Image
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: [0973] Burning Sands - Bright colors

Post by saXoni »

I have no idea to be honest.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [0973] Burning Sands - Bright colors

Post by Rudd »

just looks like the mapchange has gone wrong, rejoin the server and it fixes itself, its loading the sky.con from a previous map; my guess being that map was jabal al burj
Image
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: [0973] Burning Sands - Bright colors

Post by saXoni »

We were on another server and it crashed, we took a break without closing the game (idling at the main menu) before joining NwA. This means that nothing from the earlier games on that server should have affected us, or?
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [0973] Burning Sands - Bright colors

Post by Rudd »

the problem was the server that crashed, the next map loaded can have this lighting screwup; seen it many times myself.

The next time you load after that is usually fine afaik, or if you quit the server and rejoin after the bug.
Image
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: [0973] Burning Sands - Bright colors

Post by Pvt.LHeureux »

Yeah BF2 has this weird habit of mixing stuff like that.

If you play a Project Normandy map, use the grapplin hook that is bugged currently, then load a normal PR map, your grapplin hook will be bugged in the normal PR map aswell.
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Blondey
Posts: 143
Joined: 2012-04-23 12:10

Re: [0973] Burning Sands - Bright colors

Post by Blondey »

OR... maybe it's snow. As for chirstmas is coming up! :D


Image

Image
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: [0973] Burning Sands - Bright colors

Post by saXoni »

Blond3y118 wrote:OR... maybe it's snow. As for chirstmas is coming up! :D
It sure made me want Christmas to arrive! :D
_Fizzco_
Posts: 266
Joined: 2009-06-17 12:51

Re: [0973] Burning Sands - Bright colors

Post by _Fizzco_ »

It's nothing to do with our computers, it's just battlefield 2 derping out as usual
Image
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [0973] Burning Sands - Bright colors

Post by Rudd »

_Fizzco_ wrote:It's nothing to do with our computers, it's just battlefield 2 derping out as usual
indeedness

though I actually quite like how the sunlight is affecting the british soldier in the pic...might have a quick mess with teh sky settings again :P
Image
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: [0973] Burning Sands - Bright colors

Post by saXoni »

Rudd wrote:indeedness

though I actually quite like how the sunlight is affecting the british soldier in the pic...might have a quick mess with teh sky settings again :P
Well yeah, it did spice up the map a bit! :)
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