but then when I started thinking about it I thought I should also post it here.
"I just want to point out something that I love about PR, and that no other game has really captured yet. @31:20 my squad defended a damaged Bradly APC while their squad was performing repairs. Since we were able to successfully defend the Bradly, we got the benefit of APC support from the other APC. Its this kindof emergent gameplay that doesn't really exist anywhere else. Its almost like watching a Triple A COD storyline unfold in front of you, but the difference is that its all real.
SKIP TO 31:20
SKIP TO 31:20
Seriously think about that... Battlefield 3, Call of Duty, Modern Warfare: they all try to give you this feeling of realism, comradeship, and teamwork in their singleplayer campaigns through linear scripting and storytelling. But ultimately you don't have any REAL impact on the world around you. Every single player campaign for AAA military shooters tries to create an experience that Project Reality creates naturally. PR is almost like the most advanced openworld singleplayer game ever made.
I actually remember from the first Modern Warfare, the mission where you have to defend the damaged tank. That's a perfect example to support what I'm talking about. Our experience was almost the exact same for defending that Bradly. But it wasn't some scripted scene, it was genuine emergent event. I don't know... Sometimes I just think people don't appreciate how special a game we have here... I wish more games tried to give us what we get from PR."

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