The fragile aspect of armor is more clearly demonstrated in Insurgency maps, where the terrain is mostly urban and close quarters combat, meaning a change from traditional AAS tactics of engaging targets over longer ranges. Urban settings block out heat signatures from thermal and break up the line of view for vehicles; the compactness of urban environment also allows for one easily-placed IED to take out a entire armoured column of vehicles, or a HAT popping out of nowhere and killing an APC instantly.
Now you might think staying afar from the battle may solve this problem, but a SPG techy or an experienced player with a HAT kit can take you down without you even seeing him. Plus, you are not supporting infantry that are planning to take out a cache (which usually results in them dying and complaining about a lack of APC support . According to the PR manual, APCs are to support infantry columns to increase effectiveness, but what ends up happening most of the time during a combined armor/inf assault is the APC being taken out by a RPG or SPG, and the infantry dying from LMG or HMG fire.
What is the best way one can keep armour alive on insurgency maps, as well as playing the objective and supporting the team?

