So, the point is: since 0.9 was released, insurgency game mode took some serious gameplay changes.And they are not OPFOR prioritized I must say..
The main thing about INS gameplay flaws - are cache spawn points and locations.
Iron Ridge as itself is very good and interesting map.AAS(Conquest) gamemode feels pretty nice and natural with that relief and environment.
But..INS layer is definitely opposite to the AAS layer..
I'll post s a screen to make everyone understand the situation:

So on the screen:
- red circles - most frequent spawn areas
- orange circles - medium frequency spawn areas
- yellow one - very rare spawn area (seems like it was already removed - not sure)
Do you see?-Just 11 areas to check (minus 4 rare areas - 7 left!).And that's with 7 caches to be destroyed..
Nowadays the situation is very disappointing - about 90% of our players are well aware of all spawn points, so they just check them all one by one, and they find the unknowns in 5-10 minutes per cache.The only chance to conceal the unknown is when it spawns in 4 areas in both cities(cause it's much more difficult to find them there if no one reveals it by spawning on 'em), that happens quite rare, I must say.
So based on this info and my personal experience, I want to ask the mapper of Iron Ridge to re-work weapon cache spawn system on this map, and make possibility to randomly spawn caches in whole blue area on the screen (in the woods).
It works perfectly well on Korengal and especially Lashkar, where both sides (BLUFOR and OPFOR) are really Equal!-OPFOR has various caches spawnpoints, and the BLUFOR has enough power and time to find and destroy 'em all.
Just now, in 0981(as well since it was released), Iron Ridge lasts not more, then an hour, or even less, because of that weapon cache spawn system and very limited amount of locations where they could spawn.
Hope for your understanding..



