Respawn times
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Lovvi
- Posts: 27
- Joined: 2012-03-17 13:57
Respawn times
What are the new respawn times for assets (both heavy and light)?
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Spook
- Posts: 2458
- Joined: 2011-07-12 14:08
Re: Respawn times
As far as I know, every map has their own respawn times now. So I do not think you can say that all heavy assets have, lets say 20min like in 0.98 ... depends on the map now If I am not wrong.
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AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: Respawn times
We have a standard for re-spawns, but the mapper does have some flexibility to alter it. Here is the new breakdown:
Asset Spawn Times
30 Minutes (1800 seconds)
CO Arty (delayed)
Mapper-placed guns (Zis-3, AA, etc.) so they respawn if destroyed
15 Minutes (900 seconds)
CO Mortars (delayed)
Jets
Attack helos
Bomb cars
10-15 Minutes (600-900 seconds)
Tanks
APCs with ATGM/TOW
TOW vehicles
10 Minutes (600 seconds)
APCs without ATGM
Light attack helos
AA vehicles
Jeeps and technicals with guns
5 Minutes (300 seconds)
APCs with weak guns (trans APCs)
Jeeps and civi cars w/o guns
Trans helos
Boats
Trucks (trans and logi)
Dirt bikes
As you'll notice, almost all spawn times have been reduced slightly from their 0.98 values.
Asset Spawn Times
30 Minutes (1800 seconds)
CO Arty (delayed)
Mapper-placed guns (Zis-3, AA, etc.) so they respawn if destroyed
15 Minutes (900 seconds)
CO Mortars (delayed)
Jets
Attack helos
Bomb cars
10-15 Minutes (600-900 seconds)
Tanks
APCs with ATGM/TOW
TOW vehicles
10 Minutes (600 seconds)
APCs without ATGM
Light attack helos
AA vehicles
Jeeps and technicals with guns
5 Minutes (300 seconds)
APCs with weak guns (trans APCs)
Jeeps and civi cars w/o guns
Trans helos
Boats
Trucks (trans and logi)
Dirt bikes
As you'll notice, almost all spawn times have been reduced slightly from their 0.98 values.

