Add Indicators to claymores/detiation items

Suggestions from our community members for PR:BF2. Read the stickies before posting.
IWI-GALIL.556FA
Posts: 511
Joined: 2013-03-25 20:51

Re: Add Indicators to claymores/detiation items

Post by IWI-GALIL.556FA »

I personally like the roman numerals or X and O. It's simple and an easy way for the soldier to keep track. :)
Plus not having it color coded will make it harder for the enemy to find it.
Last edited by IWI-GALIL.556FA on 2013-07-18 06:13, edited 1 time in total.

And now, we wait.....
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Add Indicators to claymores/detiation items

Post by Bringerof_D »

texture in a piece of colored electrical tape to the back side of the claymore. maybe with some text scibbled on it. in the military we often used colored duct or electrical tape to mark things. and of course on the "clacker" the same colored tape could be attached to the cord where it connects to the switch.
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
Insanitypays
PR:BF2 Developer
Posts: 753
Joined: 2009-06-13 09:23

Re: Add Indicators to claymores/detiation items

Post by Insanitypays »

just change the textures. One will be painted blue and one will be painted yellow- or you could put them in small colored cereal boxes :)

"Go to Heaven for the climate, Hell for the company." -Mark Twain
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LongHairedHuman
Posts: 110
Joined: 2010-11-23 16:03

Re: Add Indicators to claymores/detiation items

Post by LongHairedHuman »

Echo331 wrote:just change the textures. One will be painted blue and one will be painted yellow- or you could put them in small colored cereal boxes :)
Why don't you just wrap them up as a present, and hide them under a christmas tree. That's sure to catch them by surprise.
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MrTomRobs
Posts: 258
Joined: 2010-08-30 15:39

Re: Add Indicators to claymores/detiation items

Post by MrTomRobs »

LongHairedHuman wrote:Why don't you just wrap them up as a present, and hide them under a christmas tree. That's sure to catch them by surprise.
That'd work for about a week, where all the 1.0 newbs try and pick them up thinking they're new ninja kits...


Then get blown up.

Good idea OP! I'm with the roman numerals idea. Think that would work very well.
'There are 3 types of people in this world, those that can count, and those who can't.'

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Ca6e
Posts: 231
Joined: 2008-12-08 12:40

Re: Add Indicators to claymores/detiation items

Post by Ca6e »

Its good idea, but i personal like to use a brains :D Other way is good for players with Alzheimer?s disease. :D and affcourse for those who love to smoke one before deployment :D hehehe but if it will be implemented, i would use X and O.
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Add Indicators to claymores/detiation items

Post by Raklodder »

I concur – and don't you dear to remove them grenade-traps and artillery IEDs for v1.0!
ChallengerCC
Posts: 401
Joined: 2010-08-21 10:35

Re: Add Indicators to claymores/detiation items

Post by ChallengerCC »

A colored adhesive tape that the operator attached to the claymore as distinction.
Its realistic and it helps gameplay.
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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Add Indicators to claymores/detiation items

Post by Redamare »

What about if the kid has two claymores ... have one Green claymore with green detonator and one Tan claymore with Tan detonator

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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Add Indicators to claymores/detiation items

Post by Redamare »

Lol i guess except camo object dont really get hidden in the first play in the BF2 engine ... they are basically black until you get right on top of them then you can see the detail and what color they are. Having two different colors could help with basic identification.. Look at the first picture i posted originally ... that one green claymore is in front of grass and it stands out like a sore thumb.
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