Problem #1:
Floating wall

Location on map

Problem #2:
Wall static not meeting cleanly with other wall static, floating wall

Location on map

Problem #3:
Floating wall & flag visible through ground

Location on map













Yeah, I remember I was having quite a bit of fun in a round of Burning Sands INS, only to find that before our first cache was even destroyed we had already lost. I was kinda sad about thatMurphy wrote:The INS layer is way to short, the flags are a great idea I just wished they worked properly. I haven't played an INS round that lasted long enough to kill a single cache, in fact I've only seen a cache spawn one time out of at least 10 rounds on this map.
Great concept, flawed execution. Once the flag issues get dealt with this should be quite a fun layer on a nicely updated map.