Don't think you need to do anything to replicate it other than start up a map with the t72
Maps:
Muttrah Co-op
Kashan All versions (except Inf) (Not on deployment)
Burning Sands all versions (except Inf) (Not on deployment)
Code: Select all
System Information
------------------
Language: English (United States)
.NET Framework: 4.0
Display Information
-------------------
Display Device(s): ViewSonic VX2235wm-3 on ATI Radeon HD 5450
Display Mode(s): 1680 x 1050 (32 bit) @ 60 Hz
Multisampling: 2, 4
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Creative Labs Inc. Software
Primary Recording: IDT Audio1
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Game Information
----------------
CD Key Valid: True
Installed Mods: bf2, bfa, eod, fh2, mkIII_COPY, Omnicide_Final, pr, PR_Edit, usi2, xpack
Current Mod: pr
BF2 Version: BF2 1.5
PR Version: 1.0.30.0
Language: english
Debug Available: False
Large Address: False
Supported Hardware: None
Profile Information
-------------------
Profile 0001: Pvt_Tankninja1-[1TF]
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: True
Display Mode: 1024x768@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: 4x
VSync: False
Terrain Quality: Low
Effects Quality: Medium
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Off
Dynamic Lights: Low
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: High
EAX: True
Here's an updated image taken on Kashan coop ALT. That gap between the hull and the turret is what I'm talking about.


