Name tags
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xpugur
- Posts: 116
- Joined: 2013-07-31 06:46
Name tags
I (and i believe other players have the same) can not see name tags most of the time and it is really make hard to play game :S ... i died 30-40 time because friendly fire :S (after v1.0) ... also i killed 3-4, but then i look map to not kill friendly but looking map is take %80 of the gameplay time :S ... so playing is not gettin better :S ... i did not sure if it is a bug ... but most of the time i look my friendly soldir for 10 second or more but name tag is not appaering :S
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crokojot
- Posts: 122
- Joined: 2008-01-05 00:10
Re: NAME TAGs
not again...no more tags nooo....nooooo
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: NAME TAGs
This is a feature. With 100p only 64 nametags can will be shown. The other 36 players would be without nametags which causes even more issues.AFAIK this cannot be fixed. This and the fact that without nametags the game feels more realistic and you have to work better with the tools available (comms,maps,...) makes playing without nametags much better IMO. And this is why the PR-team decided to turn them off. It just requires getting used too 
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: NAME TAGs
Seems like nametags have become the new fastrope threads
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SANGUE-RUIM
- Posts: 1390
- Joined: 2009-04-26 12:37
Re: NAME TAGs
name tags were removed.... its not a bug. And I believe u TKed because you are new to PR? Don't worry, you will get used to this. No name tags are awesome
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Raklodder
- Posts: 940
- Joined: 2013-04-22 08:36
Re: NAME TAGs
Tell me, sir: if I were to play on a 64 player server, would all nametags be visible (if hovered)?
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Gracler
- Posts: 947
- Joined: 2009-03-22 05:16
Re: NAME TAGs
They would all be visible after hovering a while yes. It is when you connect to a server and the server has more than 64 players online that your game client gets confused and only log the first 64 players it sees.Raklodder wrote:Tell me, sir: if I were to play on a 64 player server, would all nametags be visible (if hovered)?
That is why one of your squad-mates might be able to see a tag that you can't.
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Raklodder
- Posts: 940
- Joined: 2013-04-22 08:36
Re: NAME TAGs
Thanks! What about them SL/SQ-markers on the map; are those also limited to only 64 players by the engine?Gracler wrote:They would all be visible after hovering a while yes. It is when you connect to a server and the server has more than 64 players online that your game client gets confused and only log the first 64 players it sees.
That is why one of your squad-mates might be able to see a tag that you can't.
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Gracler
- Posts: 947
- Joined: 2009-03-22 05:16
Re: NAME TAGs
Squad markers appear to not be affected, however there is a different BF2 bug that sometimes makes squad-leader markers invisible. A restart would fix that.Raklodder wrote:Thanks! What about them SL/SQ-markers on the map; are those also limited to only 64 players by the engine?
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Raklodder
- Posts: 940
- Joined: 2013-04-22 08:36
Re: NAME TAGs
Two quick replies that had my mind cleared, thank you sir!Gracler wrote:Squad markers appear to not be affected, however there is a different BF2 bug that sometimes makes squad-leader markers invisible. A restart would fix that.
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ghostfool84
- Posts: 503
- Joined: 2009-10-17 11:38
Re: NAME TAGs
Apart from that Squadleader Bug... is every player in the ingame map? sometimes when i look on the map it doesnt seems like 50 people. Dont know if its because they are in assets or down or not all shown.
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pupo162
- Posts: 35
- Joined: 2011-02-23 21:59
Re: NAME TAGs
somethign must be done about htis, PR is becoming an unpleaseant Team Kill fest. i'm get shot at more frequently by friendlys than by foe...
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xpugur
- Posts: 116
- Joined: 2013-07-31 06:46
Re: NAME TAGs
Thanks for answer ... but the problem is my teammates killing me[R-CON]MineralWouter wrote:This is a feature. With 100p only 64 nametags can will be shown. The other 36 players would be without nametags which causes even more issues.AFAIK this cannot be fixed. This and the fact that without nametags the game feels more realistic and you have to work better with the tools available (comms,maps,...) makes playing without nametags much better IMO. And this is why the PR-team decided to turn them off. It just requires getting used too![]()
and i am not new, apperently other players are new
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xpugur
- Posts: 116
- Joined: 2013-07-31 06:46
Re: NAME TAGs
he already answeredghostfool84 wrote:Apart from that Squadleader Bug... is every player in the ingame map? sometimes when i look on the map it doesnt seems like 50 people. Dont know if its because they are in assets or down or not all shown.
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andreas07
- Posts: 52
- Joined: 2012-01-03 16:31
Re: NAME TAGs
I actully really like this feature because it's more realistic and come on it's Project REALITY! I hope we all get used to this.
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ghostfool84
- Posts: 503
- Joined: 2009-10-17 11:38
Re: NAME TAGs
No i dont meant the nametags, i talk about the dots on the map
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pupo162
- Posts: 35
- Joined: 2011-02-23 21:59
Re: NAME TAGs
unlike most sims PR doesnt feature a zoom, to compensate the lack of "pixels" beetween your screen and real life. Tags were a good trade off. As it stands you are simulating a battlefield filled with soldiers who lost their glasses.andreas07 wrote:I actully really like this feature because it's more realistic and come on it's Project REALITY! I hope we all get used to this.
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: NAME TAGs
Unlike IRL camos and soldiers blending in with the environment doesn't work, they glow like a huge sun in the middle of the night no matter where they are standing. Thus stop brining up that argument of the maximum possible resolution in-game not being on a pair with what you can actually see with your eyes.pupo162 wrote:unlike most sims PR doesnt feature a zoom, to compensate the lack of "pixels" beetween your screen and real life. Tags were a good trade off. As it stands you are simulating a battlefield filled with soldiers who lost their glasses.
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xpugur
- Posts: 116
- Joined: 2013-07-31 06:46
Re: Name tags
by the way .... all servers should say at star of th game -->> "LOOK YOUR MAP BEFORE SHOOTING, IT MIGHT BE FRIENDLY"" ... i still get teamkilled :S:SS :SS and people even do not appologize :S .... and medicS not get me up :S medics not working it used to be
((
Last edited by xpugur on 2013-08-10 15:29, edited 1 time in total.
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havoc1482
- Posts: 315
- Joined: 2009-02-28 19:39
Re: Name tags
I find the lack of tags confusing. I understand at long distances not having them makes perfect sense, but when your at your base or up close its hard to tell people apart. I mean in real life people look different and you can tell people apart, but in PR everyone looks basically the same and it gets really annoying trying to find your squadmates in a crowd of "blues". IRL I wouldn't have to hover my gun or pull up my map for people standing 10 feet away...





