Teamkill spawntime

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ForceEcho
Posts: 16
Joined: 2012-04-20 10:08

Teamkill spawntime

Post by ForceEcho »

I have checked the forums and I am wondering has this ever been discussed.
I propose that spawntimes for those that have been teamkilled be reduced from the 60~ seconds currently (the same as getting killed under normal circumstances) to half that time, say 30 seconds. There is nothing worse than getting mercilessly gunned down by friendly even though you are calling "check fire" and then being punished for it by having to wait 60 seconds to spawn. It would definitely soften the blow of a silly teamkill when you know you don't have to wait as long.

I do not support increasing spawntimes for a teamkiller because everyone makes mistakes.

The only real problem I can think of is in certain situations, players who are near mainbase, will teamkill each other rather than RTB as it might be slightly faster. This would be a rare occurrence and not worth considering as a drawback.
There is never a better time to consider the suggestion with the influx of new players and the large jump in teamkills as a result :)
What y'all think?
ExeTick
Posts: 855
Joined: 2011-01-13 22:50

Re: Teamkill spawntime

Post by ExeTick »

what I think is this is the wrong section of the forum to make suggestions.
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ForceEcho
Posts: 16
Joined: 2012-04-20 10:08

Re: Teamkill spawntime

Post by ForceEcho »

ExeTick wrote:what I think is this is the wrong section of the forum to make suggestions.
... damn. had two tabs open went to post in the wrong one

In a way it is feedback: I think spawntimes are too long when teamkilled :)
ForceEcho
Posts: 16
Joined: 2012-04-20 10:08

Re: Teamkill spawntime

Post by ForceEcho »

doublepost
Quobble
Posts: 123
Joined: 2012-05-13 09:19

Re: Teamkill spawntime

Post by Quobble »

ExeTick wrote:what I think is this is the wrong section of the forum to make suggestions.
*sigh*

Well. Told you on TS already :D I like this idea.
Not sure if they can do it though.

But to be honest, in the last days you get TKed VERY often.
Not sure if its the new players, or just the fact that we dont have all nametags.

Server admins should also remove their punish system. people run over my mines all the time and then they press page down and punish me for it...
"Artyom! If it's hostile - you kill it."
ForceEcho
Posts: 16
Joined: 2012-04-20 10:08

Re: Teamkill spawntime

Post by ForceEcho »

Could a mod move this thread please?
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