[Update] British MTP camouflage

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Kaix12
Posts: 43
Joined: 2013-04-08 19:40

Re: [Update] British MTP camouflage

Post by Kaix12 »

UPDATE: I played my first two ever desert british maps and there is MTP!!
But still DPM needs to be replaced with MTP, not DDPM as it would be more accurate to have DDPM on those maps as DDPM is still going to be used in proper Desert enviroments meanwhile as said before DPM has been phased out.

(Also at range the MTP looks like DDPM again (goes khaki/yellow instead of a greeny yellow MTP should)
camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: [Update] British MTP camouflage

Post by camo »

Kaix12 wrote:UPDATE: I played my first two ever desert british maps and there is MTP!!
No there are parts of the kit geoms that have the MTP but not all of it and not on the awesome scale that is upcoming in those pictures that Rhino released then removed, they look awesome. Also welcome to PR. :mrgreen:
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Kaix12
Posts: 43
Joined: 2013-04-08 19:40

Re: [Update] British MTP camouflage

Post by Kaix12 »

camo_jnr_jnr wrote:No there are parts of the kit geoms that have the MTP but not all of it and not on the awesome scale that is upcoming in those pictures that Rhino released then removed, they look awesome. Also welcome to PR. :mrgreen:
Yeah i did notice that they werent very high quality, but some of it not having MTP is kind of accurate for about 2010-11 time (osprey with ddpm for example) but yeah hopefully this new MTP will also repolace the DPM.
What update did they replace the DDPM with MTP? I have only been playing since 0.97? (i think it was that, or the one before 0.9 8) as i have never seen the SSPM versions apart from on the pic at the top of the forum page.
camo
PR:BF2 Developer
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Joined: 2013-01-26 09:00

Re: [Update] British MTP camouflage

Post by camo »

Kaix12 wrote:What update did they replace the DDPM with MTP?.
They basically had everything with MTP, with the mk4 osprey armour. Looked very nice, basically like this.
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EDIT: Am i allowed to say this Rhino? It's pretty predictable what your going to do with the British kit either way but if i'm not feel free to remove my post.
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Kaix12
Posts: 43
Joined: 2013-04-08 19:40

Re: [Update] British MTP camouflage

Post by Kaix12 »

They should add some models with the bits of MTP scraps on the helmet like this:
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and this:
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Apparently it's the latest fad out their now that scrim and sniper tape is meant to be banned.
Last edited by Kaix12 on 2013-08-08 16:30, edited 2 times in total.
Raic
Posts: 776
Joined: 2007-02-24 15:59

Re: [Update] British MTP camouflage

Post by Raic »

Kaix12 wrote:They should add some models with the bits of MTP scraps on the helmet like this:
Image
and this:
Image
Apparently it's the latest phad out their now that scrim and sniper tape is ment to be banned.
All or none, its hard enough to recognize silhouettes of different armies without everyone wearing different helmet as well.
Kaix12
Posts: 43
Joined: 2013-04-08 19:40

Re: [Update] British MTP camouflage

Post by Kaix12 »

Quite on the contrary, I recon if they added these (although I doubt due to polygons), it would be easier to identify as everyone would know the British are the hereby sandy colored guys with straps or vegetation on their head, meanwhile Mec is light yellow, china is pretty cleanly shaped and either dark green or yellow to dark yellow, Russia is like the Usmc but with no helmet cover or are bright green, Taliban and etc are mishandle mash so everyone knows. And at long range the helmets would look the same due to LOD changes and that is where blue on blue happens most of the time. (although I have seen an APC murder 2 squads at point blank by mistaking US army for Chinese somehow.)
camo
PR:BF2 Developer
Posts: 3165
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Re: [Update] British MTP camouflage

Post by camo »

Rhino any updates on the new camo? If it were to be implemented will it simply go in one of the updates through the launcher?
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [Update] British MTP camouflage

Post by AfterDune »

Everything goes through the launcher now ;) .
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camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: [Update] British MTP camouflage

Post by camo »

[R-DEV]AfterDune wrote:Everything goes through the launcher now ;) .
sweet, so........soon? :mrgreen:
EDIT: or real soon?
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Kaix12
Posts: 43
Joined: 2013-04-08 19:40

Re: [Update] British MTP camouflage

Post by Kaix12 »

Or really really soon?
camo
PR:BF2 Developer
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Re: [Update] British MTP camouflage

Post by camo »

just going to bump this thread. Will the new camo be coming out with the new update?
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Spush
Retired PR Developer
Posts: 4359
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Re: [Update] British MTP camouflage

Post by Spush »

MTP has been ingame for the last couple releases. Granted it's not the best looking texture but it's already implemented since .95.
camo
PR:BF2 Developer
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Re: [Update] British MTP camouflage

Post by camo »

spush if you go back a few pages you'll see Rhino posted a picture but then took it away as he realized it wasn't meant to be shown. That picture showed the whole soldier with MTP camo with mk.4 osprey armor and so that's what i am asking about.
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Rhino
Retired PR Developer
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Re: [Update] British MTP camouflage

Post by Rhino »

The developer who was working on it currently isn't and he had two out of four more player models to texture without the aid of existing .psd files since the last developer who worked on the Brit player textures never uploaded them. As such unless someone picks up his work, it may unfortunately never get finished.
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camo
PR:BF2 Developer
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Re: [Update] British MTP camouflage

Post by camo »

which tutorials does one need to watch to get a basic understanding of what needs to be done?
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Insanitypays
PR:BF2 Developer
Posts: 753
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Re: [Update] British MTP camouflage

Post by Insanitypays »

[R-DEV]Rhino wrote:The developer who was working on it currently isn't and he had two out of four more player models to texture without the aid of existing .psd files since the last developer who worked on the Brit player textures never uploaded them. As such unless someone picks up his work, it may unfortunately never get finished.
I may be able to help with this if it still needs to be done. (Considering everything is UV mapped)

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