Major Performance Issues

If you find a bug within PR:BF2 (including PRSP), please report it here.
Locked
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Major Performance Issues

Post by K4on »

Having a Quad Core CPU deosn't say much here.
If you have a low CPU clock rate, like 4x 2.4ghz, an older dual core with 2x 3.0 ghz will still be better suited for PR.
Boris
Posts: 223
Joined: 2006-11-11 22:18

Re: Major Performance Issues

Post by Boris »

tankninja1 wrote:Really hate not being able to play with anti-aliasing and good res. With AA of sights on some rifles dissappear. With bad res iron sights at any range is impossible.
Most folk's performance problems are likely CPU related, not GPU, so you might find you can actually crank most video options settings up with negligible impact on FPS, particularly AA and resolution.
iwingi
Posts: 99
Joined: 2013-08-02 20:19

Re: Major Performance Issues

Post by iwingi »

Interestingly enough I tried to down clock my CPU to it's default speed and then procceded to try PR again. I was expecting to have worse performance but as it turn out, there is no difference from Stock -> Over Clocked. This is really weird... BTW, Running AMD FX-6100, Stock : 3.3GHz OC: 4.1GHz. No affect on performance.
tjaze
Posts: 8
Joined: 2010-10-30 19:21

Re: Major Performance Issues

Post by tjaze »

Last time I tried cranking the video settings up I got some really bad stuttering when looking around (played Khamisiyah). Haven't tried on other maps though.
Boris
Posts: 223
Joined: 2006-11-11 22:18

Re: Major Performance Issues

Post by Boris »

tjaze wrote:Last time I tried cranking the video settings up I got some really bad stuttering when looking around (played Khamisiyah).
Try setting texture quality to medium in that case, and maybe geometry.
tankninja1
Posts: 962
Joined: 2011-05-31 22:22

Re: Major Performance Issues

Post by tankninja1 »

Boris wrote:Most folk's performance problems are likely CPU related, not GPU, so you might find you can actually crank most video options settings up with negligible impact on FPS, particularly AA and resolution.
I found that turning down AA and res helped a bit boosting my fps 5-7fps taking it up to a playable level.
Image
Boris
Posts: 223
Joined: 2006-11-11 22:18

Re: Major Performance Issues

Post by Boris »

tankninja1 wrote:I found that turning down AA and res helped a bit boosting my fps 5-7fps taking it up to a playable level.
Do some proper A/B tests (take readings from the exact same location on a map) as afaik these these should be entirely GPU based, so if you're getting increased FPS with these reduced, then it suggests the GPU is limited. Run GPU-Z to see what utilisation the card is seeing during play (enable logging).
Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Major Performance Issues

Post by Arab »

I'll do some experimentation by seeing any areas that affect FPS heavily, then screenshotting them with the video recording free software (MSI Afterburner) then the area (Like F2 Keypad 4 Bridge West), map, server, players.

Edit: renderer.drawfps 1 is better, thanks Boris for the suggestion
Last edited by Arab on 2013-09-08 18:17, edited 8 times in total.
Image
Boris
Posts: 223
Joined: 2006-11-11 22:18

Re: Major Performance Issues

Post by Boris »

Arab wrote:Well turning of EAX did turn out to increase performance for me. Can anyone try this with a FPS Counter
If you don't know, you can drop the console in-game and type: Renderer.DrawFps 1.

Or a quicker way, type: ren[TAB]d[TAB]f[TAB]1
Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Major Performance Issues

Post by Arab »

Boris wrote:If you don't know, you can drop the console in-game and type: Renderer.DrawFps 1.

Or a quicker way, type: ren[TAB]d[TAB]f[TAB]1
Forgot about this. Thanks for that
Image
Prevtzer
Posts: 648
Joined: 2012-06-13 12:19

Re: Major Performance Issues

Post by Prevtzer »

Image

Did everyone give up or what?
Kingy
Posts: 493
Joined: 2009-12-22 14:02

Re: Major Performance Issues

Post by Kingy »

I guess there just hasn't been anything to add.

I'll throw in my specs here as well considering since 1.0 the game has been rather difficult to play for me with a steady framerate, forest maps such as Fools Road and Kozelsk run perfectly fine with the exception of Dovre but city maps are where my framerate begins to drop. It's playable but theres a difference between playing and competing that ruins the experience for me.
Spoiler for \"Specifications\":

Code: Select all

System Information
------------------
  Operating System: Microsoft Windows 7 Ultimate  (6.1.7601)
      Architecture: 32-bit
          Language: English (United Kingdom)
       Motherboard: Gigabyte Technology Co., Ltd. 965P-DS4
         Processor: Intel(R) Core(TM)2 CPU          6600  @ 2.40GHz (Physical: 2, Logical: 2)
            Memory: 3.00 GB
      DIMM Modules: A0: 1024.00 MB @ 533 MHz
                    A1: 512.00 MB @ 533 MHz
                    A2: 512.00 MB @ 533 MHz
                    A3: 1024.00 MB @ 533 MHz
         Page File: 5.13 GB
    .NET Framework: 4.0

Display Information
-------------------
 Display Device(s): Generic PnP Monitor on ATI Radeon HD 5700 Series
   Display Mode(s): 1280 x 1024 (32 bit) @ 60 Hz
    Driver Version: 9.12.0.0
    Display Memory: 1024.00 MB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Speakers (2- Logitech G35 Heads
 Primary Recording: Microphone (2- Logitech G35 Hea
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files\EA GAMES\Battlefield 2
                    Free: 461.56 GB, Total: 931.41 GB, NTFS
          Mod Path: C:\Program Files\EA GAMES\Battlefield 2\mods\pr
                    Free: 461.56 GB, Total: 931.41 GB, NTFS
     Profiles Path: C:\Users\Matt\Documents\ProjectReality\Profiles
                    Free: 461.56 GB, Total: 931.41 GB, NTFS
    Update DL Path: C:\Users\Matt\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 461.56 GB, Total: 931.41 GB, NTFS
   Update Log Path: C:\Users\Matt\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 461.56 GB, Total: 931.41 GB, NTFS

Game Information
----------------
      CD Key Valid: True
    Installed Mods: bf2, pr, xpack
       Current Mod: pr
       BF2 Version: BF2 1.5
        PR Version: 1.0.36.0
          Language: english
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: Shifty.PR
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1280x1024@60Hz
Display Mode Valid: True
   Graphics Scheme: Low
     Multisampling: 2x
             VSync: False
   Terrain Quality: Low
   Effects Quality: Low
  Geometry Quality: Low
   Texture Quality: Low
  Lighting Quality: Low
   Dynamic Shadows: Low
    Dynamic Lights: Low
 Texture Filtering: Low
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: Low
               EAX: True
In previous versions I have always managed to have the settings at med/high, in 0.98 this took a hit and I was forced down to medium and now in 1.0 I'm all low.

Looking at the difference between my specifications and AFSoccer's posted a few pages back my lack of processing power and being on a 32-bit OS seem to be the main issues, but maybe this helpful to someone.

EDIT:- I guess I should also mention that reducing the sound quality was a major performance boost for me, the new sounds definitely are very resource intensive.
Last edited by Kingy on 2013-09-15 14:11, edited 1 time in total.
Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Major Performance Issues

Post by Arab »

So far, I got my Project Reality running smoothly.

Ran all settings low, disable useless services like search and replace it with a search program called Everything, startups, uninstall resource heavy programs and use alternatives like instead of Adobe Reader I now use Foxit Reader, remove features in add/remove, ccleaner (No registry cleaner because it's not good for your computer), using a blank background.


Running all video and sound settings low would make a noticeable difference. Also, disabling networking features like homegroup if you don't share your pc in a network, and disabling useless things like disable client for microsoft networks, file and printer sharing can give a noticeable improvement. You can look at 'Black Viper' and 'Google' to search for each service to disable.

If you feel daunted by doing this, you can run Razor Game Booster but you have to register an account. You can use something like mailinator for email to receive the account confirmation detail and run it when using Project Reality, and that, combined with PR on lowest settings and AA etc OFF will give an noticeable improvement.

Running Project Reality on low isn't so bad.

EAX, well I found actually improves performance. This is on Al Basrah Co-op. Not a controlled test, but notice about 30 FPS increase.

Running sounds low quality increases the performance, but I really doubt that. I don't know.
Last edited by Arab on 2013-09-16 12:34, edited 2 times in total.
Image
iwingi
Posts: 99
Joined: 2013-08-02 20:19

Re: Major Performance Issues

Post by iwingi »

Arab wrote:So far, I got my Project Reality running smoothly.

Ran all settings low, disable useless services like search and replace it with a search program called Everything, startups, uninstall resource heavy programs and use alternatives like instead of Adobe Reader I now use Foxit Reader, remove features in add/remove, ccleaner (No registry cleaner because it's not good for your computer), using a blank background.


Running all video and sound settings low would make a noticeable difference. Also, disabling networking features like homegroup if you don't share your pc in a network, and disabling useless things like disable client for microsoft networks, file and printer sharing can give a noticeable improvement. You can look at 'Black Viper' and 'Google' to search for each service to disable.

If you feel daunted by doing this, you can run Razor Game Booster but you have to register an account. You can use something like mailinator for email to receive the account confirmation detail and run it when using Project Reality, and that, combined with PR on lowest settings and AA etc OFF will give an noticeable improvement.

Running Project Reality on low isn't so bad.

EAX, well I found actually improves performance. This is on Al Basrah Co-op. Not a controlled test, but notice about 30 FPS increase.

Running sounds low quality increases the performance, but I really doubt that. I don't know.
If I have to do all this to get a stable FPS (as stable as possible) there's something wrong...
Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Major Performance Issues

Post by Arab »

I crashed some week ago and this error showed up:

This could be the missing link and the final thing that can explain performance issues!
You do not have the required permissions to view the files attached to this post.
Image
Rolling_Ruedo
Posts: 51
Joined: 2013-09-12 00:31

Re: Major Performance Issues

Post by Rolling_Ruedo »

Same performance issues as everyone else, when there are alot of people/vehicles in the same area, FPS goes down to 20 :(

i7 3770k, and a 560ti. It's not fully taxing the system because the gpu usage never went over 45 while playing, and the cpu never got close to maxed.
Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

Re: Major Performance Issues

Post by Souls Of Mischief »

Although, this doesn't come as surprise, the culprit of the poor performance, most likely, is the increased player count. Difference from empty to a full server was 50 FPS in some places. Didn't really think the performance hit will be that big.
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
-1-Gabe-1-
Posts: 33
Joined: 2009-03-16 04:19

Re: Major Performance Issues

Post by -1-Gabe-1- »

Souls Of Mischief wrote:Although, this doesn't come as surprise, the culprit of the poor performance, most likely, is the increased player count. Difference from empty to a full server was 50 FPS in some places. Didn't really think the performance hit will be that big.
I fully agree with that...tested all the options,,if there's a difference,,u'll find it there,,number of players..
Boris
Posts: 223
Joined: 2006-11-11 22:18

Re: Major Performance Issues

Post by Boris »

-1-Gabe-1- wrote:I fully agree with that...tested all the options,,if there's a difference,,u'll find it there,,number of players..
Nope, already ruled out here.
andreas07
Posts: 52
Joined: 2012-01-03 16:31

Re: Major Performance Issues

Post by andreas07 »

Who is playing PR with low settings...
Locked

Return to “PR:BF2 Bugs”