Rate of fire on APCs

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tANNERRRR
Posts: 67
Joined: 2011-02-25 01:32

Rate of fire on APCs

Post by tANNERRRR »

Why on Earth is the Scimitars rate of fire beyond slow now? It is terrible. The vehicle is completely useless now. I have no idea how the thing reacts in real life, but even if it shoots that slow, the rate of fire needs to be raised in game. It fires one round about every second. Please change this back.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: Rate of fire on APCs

Post by Eddie Baker »

tANNERRRR wrote:Why on Earth is the Scimitars rate of fire beyond slow now? It is terrible. The vehicle is completely useless now. I have no idea how the thing reacts in real life, but even if it shoots that slow, the rate of fire needs to be raised in game. It fires one round about every second. Please change this back.
Because it really is that slow. So is the Warrior. It is fed with manually loaded 3 round strips and only holds 2 of those strips in the magazine.

Also, I'd suggest changing your thread title to Scimitar, since that's what you're complaining about, and it isn't an APC.
Careless
Posts: 390
Joined: 2013-07-02 19:01

Re: Rate of fire on APCs

Post by Careless »

FV107 Scimitar
Main armament: 30 mm L21 RARDEN cannon. (Fires at up to 90 rounds per minute)

1,5 rounds per second.
tANNERRRR
Posts: 67
Joined: 2011-02-25 01:32

Re: Rate of fire on APCs

Post by tANNERRRR »

It may be like that in real life but IMO for the sake of balance in game, the rate of fire should be slighty higher.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: Rate of fire on APCs

Post by Eddie Baker »

tANNERRRR wrote:It may be like that in real life but IMO for the sake of balance in game, the rate of fire should be slighty higher.
No, for the sake of balance in game, the UK Forces should get Javelin to make up for their lack of firepower in other assets. :-P
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Rate of fire on APCs

Post by matty1053 »

Definently more realistic.

I am happy with it. But it blows when going face to face w/ enemy tanks.
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: Rate of fire on APCs

Post by Conman51 »

matty1053 wrote:Definently more realistic.

I am happy with it. But it blows when going face to face w/ enemy tanks.
Since when are APCs supposed to take on tanks with 30mm cannons?
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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risegold8929
Posts: 340
Joined: 2012-02-05 22:13

Re: Rate of fire on APCs

Post by risegold8929 »

Conman51 wrote:Since when are APCs supposed to take on tanks with 30mm cannons?
Lol, this post. +1


Scimmy is still lethal as hellz against INF/light vehicles, which it is designed for (at least in PR).
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CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Rate of fire on APCs

Post by K4on »

Thanks guys for answering the OPs question.
As said, the fire rates are realistic now, that is why they were nerfed.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Rate of fire on APCs

Post by Rhino »

[R-DEV]K4on wrote:Thanks guys for answering the OPs question.
As said, the fire rates are realistic now, that is why they were nerfed.
Well to be truly realistic, they actually wouldn't be able to fire off 90 rounds in a min due to their ammo feeding system.
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