Penetrable Bodies

Post your feedback on the current Project Reality release (including SinglePlayer).
CanuckCommander
Posts: 431
Joined: 2008-03-19 02:25

Penetrable Bodies

Post by CanuckCommander »

Some call it a bug. I call it a feature.

The new one shot kill vs non-armored infantry targets is awesome. Why? Because it drives fear into people about getting shot. It makes PR less gamey and drives the realism factor way up. Rifles are feared once more. I'd say keep it and don't fix it.
SpectrePR
Posts: 69
Joined: 2013-01-08 23:57

Re: Penetrable Bodies

Post by SpectrePR »

Well, when I find myself aiming for the feet/legs of my blufor enemy for the imminent easy insta-kill, something is wrong.
zloyrash
Posts: 408
Joined: 2009-11-08 10:25

Re: Penetrable Bodies

Post by zloyrash »

Its a bug, not feature. Very annoying
Btw, yesterday killed about 6-8 insurgents in 5sec in very close combat. You dont need some smart aiming or so - get automatic machinegun, close your eyes and simply hold fire when unscoped - tadadadada!
Aim to head? No, aim to any pixel you like.
Deadly boot shot!
Heel instakill!
Ye
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dogmaster
Posts: 91
Joined: 2009-10-23 15:28

Re: Penetrable Bodies

Post by dogmaster »

Played this morning Insurgency.

But if this would be the new feature for this game type, I would never play it again.
I know its good to get it more ''Realistic'' but still, on this engine of the game, it would be unbalancing and take the fun out every thing this mode offers.

I hope its a bug, and that the Devs will fix this soon.

Dogmaster

edit: There was already a topic about this: https://www.realitymod.com/forum/f26-pr ... ill-2.html

Sorry for the complain here xD
Last edited by dogmaster on 2014-01-11 10:01, edited 1 time in total.
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camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: Penetrable Bodies

Post by camo »

penetrable bodies and one hit kill are different aren't they? The one hit kill was a bug that's been fixed and will be in the next patch apparently. Penetrable bodies is definitely a feature as you can shoot through multiple people now which i really like.
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Post by Mineral »

The one hit kill is a bug caused by penentrable bodies. For next version this feature Wont be enabled until this bug is fixed.
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camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: Penetrable Bodies

Post by camo »

[R-CON]Mineral wrote:The one hit kill is a bug caused by penentrable bodies. For next version this feature Wont be enabled until this bug is fixed.
ah that's a shame, i managed to get a few double kills which were cool.

EDIT: would it be possible to add health to the insurgents so that the shot would do the same percentage of damage that it did before penetrable bodies was introduced? So if a shot did 50% damage before but it now one hit kills them why not just double the health?
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Penetrable Bodies

Post by Rudd »

SpectrePR wrote:Well, when I find myself aiming for the feet/legs of my blufor enemy for the imminent easy insta-kill, something is wrong.
while it's quite unforgiving atm, it's not really a kill is it? it's a wounding still, as a medic can get the lad up. If someone shot me in the leg, I'm not sure how combat effective I'd be.

While insta-critically wounded isn't quite right, I do like having a more vulnerable infantry on when hit on their unarmoured bits than previously.
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camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: Penetrable Bodies

Post by camo »

[R-DEV]Rudd wrote:while it's quite unforgiving atm, it's not really a kill is it? it's a wounding still, as a medic can get the lad up. If someone shot me in the leg, I'm not sure how combat effective I'd be.

While insta-critically wounded isn't quite right, I do like having a more vulnerable infantry on when hit on their unarmoured bits than previously.
I agree, i like the new vulnerability that infantry have.
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Meerkat
Posts: 38
Joined: 2013-07-10 16:44

Re: Penetrable Bodies

Post by Meerkat »

Fix it already. This bug is annoying as hell. I have had today the worst PR day ever because of that bug and I just rage quit 'cause of it. This is bullshit and it needs to be fixed asap.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Penetrable Bodies

Post by Brainlaag »

Meerkat wrote:Fix it already. This bug is annoying as hell. I have had today the worst PR day ever because of that bug and I just rage quit 'cause of it. This is bullshit and it needs to be fixed asap.
Let me guess, you kept getting killed?
dogmaster
Posts: 91
Joined: 2009-10-23 15:28

Re: Penetrable Bodies

Post by dogmaster »

Brainlaag wrote:Let me guess, you kept getting killed?
This is about the 1 shot kill bug that came with Penetrable bodies,
So yes its about getting killed...
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Rusty_42
PR:BF2 Developer
Posts: 293
Joined: 2012-04-23 06:38

Re: Penetrable Bodies

Post by Rusty_42 »

Meerkat wrote:Fix it already. This bug is annoying as hell. I have had today the worst PR day ever because of that bug and I just rage quit 'cause of it. This is bullshit and it needs to be fixed asap.
They can't. PR don't have cool launcher with autoupdate. Oh, wait... :confused:
_Fizzco_
Posts: 266
Joined: 2009-06-17 12:51

Re: Penetrable Bodies

Post by _Fizzco_ »

Gameplay > Realism
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Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Penetrable Bodies

Post by Murphy »

I was able to pistol whip 4 guys in really quick succession, something is wrong when a 9mm is dropping people easier then a group of guys firing Ak47s in a 5 meter engagement.
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saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: Penetrable Bodies

Post by saXoni »

[R-DEV]Rudd wrote:while it's quite unforgiving atm, it's not really a kill is it? it's a wounding still, as a medic can get the lad up. If someone shot me in the leg, I'm not sure how combat effective I'd be.
You'd still be able to lift your rifle and fire.
Wheres_my_chili
Posts: 240
Joined: 2011-07-31 23:35

Re: Penetrable Bodies

Post by Wheres_my_chili »

This updater really seems like a gimmick more than a feature. Whats the point of having it if we cant use it to fix a game breaking bug?
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Penetrable Bodies

Post by K4on »

Meerkat wrote:Fix it already. This bug is annoying as hell. I have had today the worst PR day ever because of that bug and I just rage quit 'cause of it. This is bullshit and it needs to be fixed asap.
While it was said that the bug is already fixed and just needs to be patched in which takes a bit longer, it's still no reason for your 'statement' above. You're not really in the position to shout at us how we are supposed to spend our freetime. Trust me, I am all for releasing the hotfix as soon as possible aswell.

We are working on some more stuff to get in before we release another update.
I know it's hard to wait, but all we can ask for is a bit patience ATM.
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: Penetrable Bodies

Post by saXoni »

[R-DEV]K4on wrote:We are working on the next patch already, waiting for some more content to get in before we release another patch.
I am all for releasing it as soon as possible aswell.
Why do you need more content first when you've already got content that's ready to be released now? Iirc the updater was made to make it easier to give the mod small updates when needed, which this one is. You're right, you don't owe us anything, but being frustrated when some people make no sense at all should be acceptable.
UKrealplayER666
Posts: 551
Joined: 2009-02-22 16:33

Re: Penetrable Bodies

Post by UKrealplayER666 »

You all happily go out and buy AAA titles full of bugs and wait months for a patch if one even comes at all but when a mod group don't fix something immediately that isn't at all game breaking if you play with a bit of sense, you get up in arms about them waiting to release the fix until they have a few more fixes in place. Priorities guys, this is not the sector of the games industry you need to be moaning at about bug fixes.
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