Penetrable Bodies

Post your feedback on the current Project Reality release (including SinglePlayer).
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: Penetrable Bodies

Post by AFsoccer »

UKrealplayER666 wrote:You all happily go out and buy AAA titles full of bugs and wait months for a patch if one even comes at all but when a mod group don't fix something immediately that isn't at all game breaking if you play with a bit of sense, you get up in arms about them waiting to release the fix until they have a few more fixes in place. Priorities guys, this is not the sector of the games industry you need to be moaning at about bug fixes.
Thank you UK
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Penetrable Bodies

Post by Tim270 »

saXoni wrote:Why do you need more content first when you've already got content that's ready to be released now? Iirc the updater was made to make it easier to give the mod small updates when needed, which this one is. You're right, you don't owe us anything, but being frustrated when some people make no sense at all should be acceptable.
The build has to be compiled, tested then uploaded for release etc etc all takes a bit longer than one click. So it makes more sense to push as much content into the patches as possible rather than a constant string.
Image
Bluedrake42
Posts: 1933
Joined: 2009-07-23 17:52

Re: Penetrable Bodies

Post by Bluedrake42 »

yeah guys keep in mind, its not insta kill its insta wound
Bluedrake42
Posts: 1933
Joined: 2009-07-23 17:52

Re: Penetrable Bodies

Post by Bluedrake42 »

also what UKrealplay said
Rolling_Ruedo
Posts: 51
Joined: 2013-09-12 00:31

Re: Penetrable Bodies

Post by Rolling_Ruedo »

[R-DEV]AFsoccer wrote:Thank you UK
Sorry, but that statement is kind of irrational.

First you assume people complaining about this bug ALSO buy AAA titles on release.

Secondlu, I think people actually believe they can make a difference if they complain here, while with a AAA dev you won't likely get an answer until hell freezes over.

EDIT: wrong quote, meant to reply to UK :P
Rusty_42
PR:BF2 Developer
Posts: 293
Joined: 2012-04-23 06:38

Re: Penetrable Bodies

Post by Rusty_42 »

Tim270 wrote:The build has to be compiled, tested then uploaded for release etc etc
Looks like this specific new feature not being tested at all.
It would be nice to have any possibility for not-devs to test updates in beta mode or something, to help find bugs quicker.
Bluedrake42 wrote:yeah guys keep in mind, its not insta kill its insta wound
Well, there is only one difference between dead and wounded condition in PR - you can be revived. That's it. You can't shoot, you can't move, you can't look around so technically it is dead. And I can't see which way it's better for gameplay or more realistic than bleeding imitation.
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: Penetrable Bodies

Post by AFsoccer »

I'm closing this. We already know about the bug and it will get fixed so there's no need to beat a dead horse.

For those of you that got demanding, and downright rude, remember that we are volunteers.
Locked

Return to “PR:BF2 Feedback”