.957 Single Player map pack in 1.1?
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X-Alt
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.957 Single Player map pack in 1.1?
The simple question is, will it work? I would like to screw around with the Vanilla maps for a bit..
My plan is to install .957, rename the 1.0 folder for a second, then take the map files directly out of .957 and put it in the PR1.0 folder, rename the .957 to PR957 and PR 1.0 back to the original..
Last edited by X-Alt on 2014-01-12 02:22, edited 1 time in total.
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melonmuncher
- PR:BF2 Developer
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- Joined: 2012-01-13 05:14
Re: .957 Single Player map pack in 1.1?
Yes, but you'd need to update the init.con file with the new factions.
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X-Alt
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Re: .957 Single Player map pack in 1.1?
So go in notepad and copy+paste the new file data into the old file?[R-DEV]melonmuncher wrote:Yes, but you'd need to update the init.con file with the new factions.
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melonmuncher
- PR:BF2 Developer
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Re: .957 Single Player map pack in 1.1?
Open in notepad and change the faction spawners from the old format to the updated, which is just the name followed by "_sp" example
run ../../Factions/faction_init.con 2 "cf_sp_variant1"
would change to
run ../../Factions/faction_init.con 2 "cf_sp"
run ../../Factions/faction_init.con 2 "cf_sp_variant1"
would change to
run ../../Factions/faction_init.con 2 "cf_sp"
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X-Alt
- Posts: 1073
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Re: .957 Single Player map pack in 1.1?
Yeah, it seems to crash before load when I fixed it.. Is there anything else you can do to help or are we going to call it DOA..?
Here is a sample of my sunset city data run ../../Factions/faction_init.con 1 "ch_sp"
run ../../Factions/faction_init.con 2 "usa_para_sp"
On the contrary, Qinling works gr8..
PS: I cant go .95, it will crash after the splash screen..
Here is a sample of my sunset city data run ../../Factions/faction_init.con 1 "ch_sp"
run ../../Factions/faction_init.con 2 "usa_para_sp"
On the contrary, Qinling works gr8..
PS: I cant go .95, it will crash after the splash screen..
Last edited by X-Alt on 2014-01-13 04:36, edited 3 times in total.
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melonmuncher
- PR:BF2 Developer
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Re: .957 Single Player map pack in 1.1?
run ../../Factions/faction_init.con 2 "usa_para_sp"
needs to be
run ../../Factions/faction_init.con 2 "usa_sp"
Only the germans have a para_sp version.
needs to be
run ../../Factions/faction_init.con 2 "usa_sp"
Only the germans have a para_sp version.
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X-Alt
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Re: .957 Single Player map pack in 1.1?
Success! I will get the others fixed tomorrow, thanks for you help[R-DEV]melonmuncher wrote:run ../../Factions/faction_init.con 2 "usa_para_sp"
needs to be
run ../../Factions/faction_init.con 2 "usa_sp"
Only the germans have a para_sp version.
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X-Alt
- Posts: 1073
- Joined: 2013-07-02 22:35
Re: .957 Single Player map pack in 1.1?
I got kinda bored and decided to fix Harvest. Instant CTD... It seems that the ones not originally with "Para" (excluding Harvest) on the faction crash. If you want, I can upload the files..?
run ../../Factions/faction_init.con 1 "ru_sp"
run ../../Factions/faction_init.con 2 "usa_sp" (used to be usa_para_sp)
nor does Hills
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------
run ../../Factions/faction_init.con 1 "ch_sp"
run ../../Factions/faction_init.con 2 "gb_sp"
rem -----------------------------------------------------------------------------
run ../../Factions/faction_init.con 1 "ru_sp"
run ../../Factions/faction_init.con 2 "usa_sp" (used to be usa_para_sp)
nor does Hills
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------
run ../../Factions/faction_init.con 1 "ch_sp"
run ../../Factions/faction_init.con 2 "gb_sp"
rem -----------------------------------------------------------------------------
Last edited by X-Alt on 2014-01-13 16:59, edited 3 times in total.
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X-Alt
- Posts: 1073
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Re: .957 Single Player map pack in 1.1?
In the end some maps wont work right, I installed .973 and the ones not working in 1.1 are perfectly functional there..
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M42 Zwilling
- Retired PR Developer
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Re: .957 Single Player map pack in 1.1?
Try running in windowed mode to see if you get an error message.
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X-Alt
- Posts: 1073
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Re: .957 Single Player map pack in 1.1?
Already have it in .973, but I will give it a go...[R-CON]M42 Zwilling wrote:Try running in windowed mode to see if you get an error message.

Last edited by X-Alt on 2014-01-13 23:18, edited 1 time in total.
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X-Alt
- Posts: 1073
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Re: .957 Single Player map pack in 1.1?
Is it likely a file that has been deleted in 1.0 that this map needs?
BTW, I agree with Murphy's RIP map thread comment\your sig, we tend to hold on to the memories of older versions tightly. If I were to go back and play .87, I would realize how bad the sound was, how much more low detail the weapons were, the deviation being a PITA and all the vBF2 elements of it, still hoping Qinling comes back
..
BTW, I agree with Murphy's RIP map thread comment\your sig, we tend to hold on to the memories of older versions tightly. If I were to go back and play .87, I would realize how bad the sound was, how much more low detail the weapons were, the deviation being a PITA and all the vBF2 elements of it, still hoping Qinling comes back
Last edited by X-Alt on 2014-01-13 23:26, edited 1 time in total.
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Rabbit
- Posts: 7818
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Re: .957 Single Player map pack in 1.1?
That is exactly it.
AfSoccer "I just don't see the natural talent."

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X-Alt
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Re: .957 Single Player map pack in 1.1?
So is there any way to force the file(s) in or just rely on trusty .973 for the ones that don't work?Rabbit wrote:That is exactly it.
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M42 Zwilling
- Retired PR Developer
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Re: .957 Single Player map pack in 1.1?
The best way I can think of to do this would be to find the sky texture referenced in the error in the 0.973 files and copy it into the client.zip of the map that needs it, keeping the same folder structure (so e.g. client.zip/common/textures/sky/wangou_sky04.dds).X-Alt wrote:So is there any way to force the file(s) in or just rely on trusty .973 for the ones that don't work?
Glad you realize that, wish there were more people that did...X-Alt wrote:BTW, I agree with Murphy's RIP map thread comment\your sig, we tend to hold on to the memories of older versions tightly. If I were to go back and play .87, I would realize how bad the sound was, how much more low detail the weapons were, the deviation being a PITA and all the vBF2 elements of it, still hoping Qinling comes back..
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X-Alt
- Posts: 1073
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Re: .957 Single Player map pack in 1.1?
A once in a while backto0.X event will do. Alright, I will copy everything missing into the 1.0 one..[R-CON]M42 Zwilling wrote:The best way I can think of to do this would be to find the sky texture referenced in the error in the 0.973 files and copy it into the client.zip of the map that needs it, keeping the same folder structure (so e.g. client.zip/common/textures/sky/wangou_sky04.dds).
Glad you realize that, wish there were more people that did...![]()
Thanks

