HOG; Operation Archer
I was shooting these guys on the hills and the castle. The guys on the hill were clearly visible, my idea was to just scare them of.

Battlerecorder interpolation. Depending on what quality the server sets the demo (between 1 and 10) it'll change how often battlerecorder polls the server to update networkable object coordinates etc.Daniel wrote:Wow, that the missile went by the hill for further 100m and THEN igniting the charge on the hilltop was even more "epic", tbh... Ping delay or bad PR coding?
No, the ******** revived himcamo_jnr_jnr wrote:Holy **** that was an awesome shot. Did you get the kill?
Welllll, Psyrus, I must say, BF2 engine from 2005 and we now have 2013/14, HIGH-END XEON E5 Server processors, battlerecorder on 10 won't be a problem anywhere...[R-CON]Psyrus wrote:The higher the demo, obviously the more strain it puts on the server.
Well, on F|H Battle Server, BR quality is 3Daniel wrote:Welllll, Psyrus, I must say, BF2 engine from 2005 and we now have 2013/14, HIGH-END XEON E5 Server processors, battlerecorder on 10 won't be a problem anywhere...![]()
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!br on QRF server: BR is running on a quality of 10Daniel wrote:Afaik the three options you can see INGAME (or whatever method you used to check and see receive the value of "3") are only 1, 2 and 3 ! the 1 to 10 thing is maybe sth. else cause I have NEVER seen a BR quality on any public PR server running more than 3 (or did I once saw 4 ? ) but no more than that...why?
