[?] Statics

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Pyrus
Posts: 12
Joined: 2006-11-15 18:36

[?] Statics

Post by Pyrus »

After some reasonably precise searching, I could not find anything on the matter - so I'll bring up the question.

Problem>
the PR mod profile (mod manager in the Level Editor) doesnt have all of the mesh and level objects under its checklist, meaning I can make terrain, but thats about it.

Is there some cutting and pasting, or path editing which needs to be done to get the BF2 resources over to PR for map making?

(:NOTE: the BF2 objects list seems to be functioning fine, its PR's empty page which is the problem.)

Thanks for the answer, if any.
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duckhunt
Retired PR Developer
Posts: 3314
Joined: 2005-08-28 18:20

Post by duckhunt »

I think you need to unzip the objects_client.zip files into the same path as they are in the zips.

e.g after unzipping you should have

bf2/mods/pr/objects/staticobjects/pr........

(in unzipped folders)


Then go into the editor, go to the plus sign in the resources window (add resource) and select the pr/objects/staticobjects folder and it should load them into the editor list....


I think thats what you want.
Pyrus
Posts: 12
Joined: 2006-11-15 18:36

cheers

Post by Pyrus »

Seems to have worked out nice, thanks a bunch. :)
Infantry Forever
V3N0N_br
Posts: 592
Joined: 2005-08-14 16:12

Post by V3N0N_br »

I m not sure, but i think you can also work in Bf2 mod anyway if you want, just toss PR statics into the BF2 folder (I mean, unziped files)
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