After some reasonably precise searching, I could not find anything on the matter - so I'll bring up the question.
Problem>
the PR mod profile (mod manager in the Level Editor) doesnt have all of the mesh and level objects under its checklist, meaning I can make terrain, but thats about it.
Is there some cutting and pasting, or path editing which needs to be done to get the BF2 resources over to PR for map making?
(:NOTE: the BF2 objects list seems to be functioning fine, its PR's empty page which is the problem.)
Thanks for the answer, if any.
[?] Statics
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duckhunt
- Retired PR Developer
- Posts: 3314
- Joined: 2005-08-28 18:20
I think you need to unzip the objects_client.zip files into the same path as they are in the zips.
e.g after unzipping you should have
bf2/mods/pr/objects/staticobjects/pr........
(in unzipped folders)
Then go into the editor, go to the plus sign in the resources window (add resource) and select the pr/objects/staticobjects folder and it should load them into the editor list....
I think thats what you want.
e.g after unzipping you should have
bf2/mods/pr/objects/staticobjects/pr........
(in unzipped folders)
Then go into the editor, go to the plus sign in the resources window (add resource) and select the pr/objects/staticobjects folder and it should load them into the editor list....
I think thats what you want.

