Grenades and aiming them

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Grenades and aiming them

Post by Pvt.LHeureux »

Power indicator was there in vBF2 lol. Don't know why PR doesn't have it....
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Wheres_my_chili
Posts: 240
Joined: 2011-07-31 23:35

Re: Grenades and aiming them

Post by Wheres_my_chili »

Another option is to use the commo rose as an aiming indicator.
ComedyInK
Posts: 225
Joined: 2011-03-16 16:33

Re: Grenades and aiming them

Post by ComedyInK »

Protip:

1) Find the center of screen by holding down Q.
2)Throw
3)??????
4)Get banned from server beace of mass tk.

But no, srsly, the Q works
Roque_THE_GAMER
Posts: 520
Joined: 2012-12-10 18:10

Re: Grenades and aiming them

Post by Roque_THE_GAMER »

'[R-DEV wrote:Rhino;1999213']This might help :)
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i do not wanna ask too much, but could you re-animate the arm and put the forefinger or the thumb to aim?
[align=center]Sorry i cant into English...
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pedrooo14
Posts: 88
Joined: 2012-04-02 14:57

Re: Grenades and aiming them

Post by pedrooo14 »

'[R-DEV wrote:Rhino;1999213']This might help :)
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I try this yesterday and did not work. Its like the grenade has a lot of "bullet drop". The Red Orchestra "hand aiming" is great, It really works. You should make something like this:

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At least i use it in the Red Orchestra OstFront and it was very usefull.
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Grenades and aiming them

Post by matty1053 »

It's not that tough to do bud. You hold rmb down and aim with your thumb of the hand that is up. But everyone makes mistakes. Just keep on trying.

At least you didn't tk 10 teammates. Lol
DETROIT TIGERS
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Grenades and aiming them

Post by Rudd »

pedrooo14 wrote:I try this yesterday and did not work. Its like the grenade has a lot of "bullet drop". The Red Orchestra "hand aiming" is great, It really works. You should make something like this:

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At least i use it in the Red Orchestra OstFront and it was very usefull.
I usually use the finger rather than where the cross is, I used to be ninja at getting grenades into the bunkers in Mestia but I have lost the skill a bit.

From all the comments here I'm actually quite happy with how we have it in PR

this is just something you have to practice, and be sensible when throwing explosives around, if it's a small orrifice then get right up to it before throwing
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Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Grenades and aiming them

Post by Smegburt_funkledink »

[R-DEV]Rudd wrote:if it's a small orrifice then get right up to it
Rudd - 2014
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Sgt.BountyOrig
Posts: 656
Joined: 2009-02-22 18:12

Re: Grenades and aiming them

Post by Sgt.BountyOrig »

I like to wait for an opportunity to fall back during infantry combat, and when I know I'm being advanced upon; simply right click to drop the grenade and run away.

Aim? A grenade? Hahahahaha.
X-Alt
Posts: 1073
Joined: 2013-07-02 22:35

Re: Grenades and aiming them

Post by X-Alt »

Sgt.BountyOrig wrote:I like to wait for an opportunity to fall back during infantry combat, and when I know I'm being advanced upon; simply right click to drop the grenade and run away.

Aim? A grenade? Hahahahaha.
On Yamalia, our trench got "raided" and I stayed behind, prone and sneaked behind the enemy, knifed one, right click dropped a good ol M67, and took 4 more guys with me.
Sgt.BountyOrig
Posts: 656
Joined: 2009-02-22 18:12

Re: Grenades and aiming them

Post by Sgt.BountyOrig »

Oh, and if the grenade drop is a bit much, sacrifice overall distance from target for sheer velocity.
I don't remember how but some combination of keys will allow you to pull the pin, run and jump during the throw!

Xalt knows what I'm about.
Last edited by Sgt.BountyOrig on 2014-05-15 12:24, edited 1 time in total.
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Grenades and aiming them

Post by Zoddom »

I would even like to see a small amount of random deviation when throwing grenades.
Because its just not realistic that you can pinpoint a small window in the second floor every time, and right now you CAN do it ingame, if you have enough practice.
There should always be a certain risk in trying to throw grenades through small holes, windows and stuff.
Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: Grenades and aiming them

Post by Truism »

I think it's realistic if you practice IRL, so why not if you practice in PR? People consistently throw much more accurately and with more power IRL that people throw grenades in PR - it's not like you throw in PR like a freak baseball pitcher or professional cricketer. Well, maybe you throw like an English cricketer at the Ashes...
SSGTSEAL <headshot M4> Osama

Counter-Terrorists Win!
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Grenades and aiming them

Post by Cassius »

Aim with rifle hit 4 throw nade?
|TG|cap_Kilgore
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Vittorio_LeFure
Posts: 9
Joined: 2014-04-06 09:21

Re: Grenades and aiming them

Post by Vittorio_LeFure »

I had same problems when I started to play but after a couple of throws you get use to it and its normal.
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