Italian army
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ElectroNuke
- Posts: 24
- Joined: 2012-02-08 15:00
Italian army
Will be here an italian faction in the next updates?
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Italian army
No, there will be no Italian Faction.
AfSoccer "I just don't see the natural talent."

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Hokunin
- Retired PR Developer
- Posts: 606
- Joined: 2009-11-02 09:23
Re: Italian army
But there should be an Italian faction. I mean its a country that had great history, Roman Empire.

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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Italian army
And there is no one to make it. Looks how long it has taken to make the current factions, and that was back when support of them was huge. Anyone is free to make a faction, but its not any sort of priority for DEVs.
AfSoccer "I just don't see the natural talent."

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KillJoy[Fr]
- Posts: 837
- Joined: 2010-12-28 20:51
Re: Italian army
21st Century.Hokunin wrote:But there should be an Italian faction. I mean its a country that had great history, Roman Empire.
Au dela du possible ...
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Death!
- Posts: 318
- Joined: 2013-04-03 00:21
Re: Italian army
I think the COMFACS in PR should work together for the greater good. I mean, we got a shitload of unfinished projects around, why not concentrate the manpower at only one at time? Just put the factions in a queue.
There are some really nice factions around with great possibilities such as the Polish, the Finnish and even the [abandoned] Norwegians, yet people put their main efforts on Dutch forces which got very few possibilities of action on the recent world conflicts and should be low priority.
There are some really nice factions around with great possibilities such as the Polish, the Finnish and even the [abandoned] Norwegians, yet people put their main efforts on Dutch forces which got very few possibilities of action on the recent world conflicts and should be low priority.
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: Italian army
The Norwegians aren't abandoned. Often a persons dedication is only enough to work on one faction (very often that person's own country of origin). There are many people working on multiple factions though, and the PR-team is helping out where it can. But we are trying to work together as much as possible. But you can't force a person to work on something he doesn't care much for.Death! wrote:I think the COMFACS in PR should work together for the greater good. I mean, we got a shitload of unfinished projects around, why not concentrate the manpower at only one at time? Just put the factions in a queue.
There are some really nice factions around with great possibilities such as the Polish, the Finnish and even the [abandoned] Norwegians, yet people put their main efforts on Dutch forces which got very few possibilities of action on the recent world conflicts and should be low priority.
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PLODDITHANLEY
- Posts: 3608
- Joined: 2009-05-02 19:44
Re: Italian army
For me the factions country doesn't really matter, it's a lovely change - different weapons, vehicles and kits but to be honest all the conventional factions are pretty similar.
But the work in creating them to PRs realism standards is frightening.
The only advantages are variety and perhaps more players from the factions country who want to play possibly the only game with their 'own' forces in it.
But the work in creating them to PRs realism standards is frightening.
The only advantages are variety and perhaps more players from the factions country who want to play possibly the only game with their 'own' forces in it.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Italian army
I think we should add the roman empire, a bit of asymmetrical warfare with the manipular formation against the ak47.Hokunin wrote:But there should be an Italian faction. I mean its a country that had great history, Roman Empire.
As Rabbit said;
No,
Or in Itallian;
No
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Death!
- Posts: 318
- Joined: 2013-04-03 00:21
Re: Italian army
Yeah, I feel you, man.[R-DEV]Mineral wrote:But we are trying to work together as muchBut you can't force a person to work on something he doesn't care much for.
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Raphavenger
- Posts: 637
- Joined: 2014-04-05 19:11
Re: Italian army
Italian army would be an interesting faction, but there would be alot of work, and I would rather see a faction like Japan been developped first.
However, will all know how long PR have been developped, so everything can still be done
However, will all know how long PR have been developped, so everything can still be done
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Death!
- Posts: 318
- Joined: 2013-04-03 00:21
Re: Italian army
Japan and Taiwan have great possibilities. They can fight with China and Russia.
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Insanitypays
- PR:BF2 Developer
- Posts: 753
- Joined: 2009-06-13 09:23
Re: Italian army
If I could magically add any faction to PR, it would be India. They have one of the world's largest and fastest growing military forces, yet they've been more or less ignored...
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Daxt2
- Posts: 94
- Joined: 2014-03-29 01:05
Re: Italian army
The Roman Velites will absorb all the ak47 rounds then the Legionnaires will come out of nowhere and wreck shit with their Pilum and Gladius.[R-DEV]Rudd wrote:I think we should add the roman empire, a bit of asymmetrical warfare with the manipular formation against the ak47.
As Rabbit said;
No,
Or in Itallian;
No
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Roque_THE_GAMER
- Posts: 520
- Joined: 2012-12-10 18:10
Re: Italian army
Germany think the same as you and... well the still regret.Hokunin wrote:But there should be an Italian faction. I mean its a country that had great history, Roman Empire.
[align=center]Sorry i cant into English...
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albertofum
- Posts: 6
- Joined: 2015-06-02 13:32
Re: Italian army
Well, let me think about: Afghanistan (Task Force 45, just sayin'), Iraq, Sudan, Timor Est, Somalia...'KillJoy[Fr wrote:;2023488']21st Century.
We had the first Navy special forces: the 10th Flotilla MAS. Two operators, Fiorenzo Capriotti and Nicola Conte, belonging to this unit, trained the Shayetet 13: in 1992 Ami Ayalon appointed Capriotti as honorary commander-in-chief of Shayetet 13.
I think italian armed forces have been busier than Dutch armed forces, with all respect to Dutch guys.
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simeon5541
- Posts: 507
- Joined: 2011-01-11 22:33
- Location: Serbia
Re: Italian army
You Italians should get together and put some work in,look how Frenchies made it to the final,
if I remember correctly,they even didn't knew how to mod when started their project.
if I remember correctly,they even didn't knew how to mod when started their project.
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albertofum
- Posts: 6
- Joined: 2015-06-02 13:32
Re: Italian army
Do you have to know a programming language? Which one?
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UTurista
- PR:BF2 Developer
- Posts: 985
- Joined: 2011-06-14 14:13
Re: Italian army
No need to know any programming language. You just need a team able to make:albertofum wrote:Do you have to know a programming language? Which one?
- Animations for weapons
- Models for weapons and vehicle
- Textures for weapons and vehicles
- Maps
- Codding for weapons and vehicles*
- Kit geometries
Code: Select all
ObjectTemplate.addTemplate em_muzz_m2_lightSource
ObjectTemplate.setPosition 0/0/0.167374

Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!


