Muttrah Insurgency?

General discussion of the Project Reality: BF2 modification.
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redman0123
Posts: 155
Joined: 2009-02-27 01:25

Muttrah Insurgency?

Post by redman0123 »

Hey guys I was thinking last night that an INS version of Muttrah City would be tons of fun and add a whole new dimension to one of the communities favorite maps!

Lots of large buildings to hide in, choke points, places to observe. An INS version of the map could see caches in all sorts of interesting places that are not normally fought over in AAS. It could also be the first map that has MEC vs INS! Anyways just some thoughts.

I didn't really think this belongs in the suggestion forum because there wouldn't actually be anything "new". Just content and game features re-arranged on one of our favorite maps! :razz:
Danger_6
Posts: 294
Joined: 2009-03-28 17:24

Re: Muttrah Insurgency?

Post by Danger_6 »



But seriously, too much muttrah already.
The wine was in and the wit was out!

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IGN: [3dAC] [PR]PDI|Danger_6
Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: Muttrah Insurgency?

Post by Spook »

https://www.realitymod.com/forum/f376-p ... -13-a.html

I guess you missed that. I did too, ironically because I was on vaction in Muttrah at that time :P
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Danger_6
Posts: 294
Joined: 2009-03-28 17:24

Re: Muttrah Insurgency?

Post by Danger_6 »

Don't get my wrong, a Mec vs INS would be a great idea; but my only expostulation is because of the map itself... :P

@Spook, I actually saw your holiday video when you walk around the place. It was very cool :D !!
The wine was in and the wit was out!

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IGN: [3dAC] [PR]PDI|Danger_6
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Muttrah Insurgency?

Post by Rabbit »

Uhh, guys Sbeneh as MEC as blufor v their insurgent group..... Also it wouldnt fit muttrah at all as MEC took over Oman, and the US is coming to liberate it. The US has had diplomatic relations for over 25 years also, so having them go against a local insurgent group would be quite strange.
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AfSoccer "I just don't see the natural talent."
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Beee8190
Posts: 473
Joined: 2011-08-26 13:40

Re: Muttrah Insurgency?

Post by Beee8190 »

I think it could be interesting but I'm with Rabbit on this- the setting would not be too convincing among others
SIDEKILL3R
Posts: 394
Joined: 2013-02-28 06:45

Re: Muttrah Insurgency?

Post by SIDEKILL3R »

I MISSED MUTTRAH INSURGENCY NOOOO!!!! :shock:
camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: Muttrah Insurgency?

Post by camo »

It could have been really fun but we never got to play it properly because a bunch of people were ghosting during the event.
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BlackGus
Posts: 152
Joined: 2012-05-19 20:59

Re: Muttrah Insurgency?

Post by BlackGus »

I hate muthra city because always the same battle for west city, but maybe a insurgencyversion improve the map
bren
Posts: 735
Joined: 2013-08-01 05:46

Re: Muttrah Insurgency?

Post by bren »

There should be a Muttrah City 3 - Expanded 4km Muttrah, less water more land. That would be appropriate in terms of Insurgency Muttrah if ever possible.
Chuva_RD
PR:BF2 Contributor
Posts: 300
Joined: 2013-03-30 18:51

Re: Muttrah Insurgency?

Post by Chuva_RD »

IMO all who wondering to add insurgency layer to any map firstly should promise to play as rebel on mentioned map at least 100 times before he can join blufor side and ride relatively hi-tech vehicles. It'll be a tons of fun, at least for me to see this deaths and pain
IWI-GALIL.556FA
Posts: 511
Joined: 2013-03-25 20:51

Re: Muttrah Insurgency?

Post by IWI-GALIL.556FA »

I'm all for this. Who cares if the fighting factions don't actually fight each other irl. It would be fun as shit and like the OP said bring a new dynamic to the best map in PR.

And now, we wait.....
Rhino
Retired PR Developer
Posts: 47909
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Re: Muttrah Insurgency?

Post by Rhino »

brenn4n wrote:There should be a Muttrah City 3 - Expanded 4km Muttrah, less water more land. That would be appropriate in terms of Insurgency Muttrah if ever possible.
A 4km Muttrah maps has been suggested many times (as well as Ins Muttrah :p ) and the city is already at 1:1 scale to its r/l counterpart. All making it 4km would mean is making more of the surrounding terrain and city which wouldn't really help gameplay, if anything would make it worse, and this is before you get into the terrain being 1/4 the detail and that would cause massive problems for doing things like the sea walls.

https://goo.gl/maps/6bRkO
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Death!
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Re: Muttrah Insurgency?

Post by Death! »

[R-DEV]Rabbit wrote:Uhh, guys Sbeneh as MEC as blufor v their insurgent group..... Also it wouldnt fit muttrah at all as MEC took over Oman, and the US is coming to liberate it. The US has had diplomatic relations for over 25 years also, so having them go against a local insurgent group would be quite strange.
Insurgency does not really need to be... Insurgency. Any destructible objects can work as "caches" and work on the same intel point system as insurgency itself.

On Muttrah, I can imagine some reasonable "caches":

>AA batteries
>AT emplacements
>Logi trucks that can't move nor be manned, on the same way as the commander's APC (the logis could spawn randomly on "hidden" places, like caches)
>Caches/crates themselves (that can work as normal caches)
>FOBs

Backstory: It's a city, a heavily populated area, thus bluefor "can't" perform bombardments for this reason (high risk of ally civilian casualties). So they send infantry to find and take down key targets.

Putting two or three key flags on the mix like it's on Burning Sands could also turn things a bit more interesting (or not, who knows).



Muttrah INS could be nice like this.
Midnight_o9
Posts: 1572
Joined: 2008-07-26 09:39

Re: Muttrah Insurgency?

Post by Midnight_o9 »

The logi thing would make Muttrah INS feel completely bland, biggest potential of muttrah as a INS map would be to have to swipe all those buildings, every floor to find a cache, if it's a logi, it can only be on the ground, easily spotted by the choppers, and greatly reduces the possible emplacements.

With a FOB then it's pretty much a CnC mode, only one sided, and same restriction with possible emplacements.
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Muttrah Insurgency?

Post by matty1053 »

How is this not a suggestion?
But OT:
This would be horrid for the US. Only would work if:
The Devs made Muttrah 4km.

But if this actually happened... All it would be like: USMC can't leave carrier with Helis, otherwise they will get killed. But, There would be great cache locations on this map TBH. But, Muttrah isn't a INS map IMO.
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Midnight_o9
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Re: Muttrah Insurgency?

Post by Midnight_o9 »

Chuva_RD wrote:IMO all who wondering to add insurgency layer to any map firstly should promise to play as rebel on mentioned map at least 100 times before he can join blufor side and ride relatively hi-tech vehicles. It'll be a tons of fun, at least for me to see this deaths and pain
Wouldn't be hard, it's much more fun playing INS than bluefor on most INS maps. Pretty sure a bunch of veterans share this thought.
INS can be ultra agressive, you don't care if you die, super efficient weapons on CQB plus fairly good rifles at long range if you know how to properly aim. The gary and spg techies are da BOMB! (literally) and the sneaky IEDs are so enjoyable. Plus destroying an APC with RKG grenades is a feeling with no comparison.
New people tend to like the Bluefor due to the l33t weapons and armours, but you'll soon learn that the biggest fun is in the unconventional tactics of the insurgents.
matty1053 wrote:How is this not a suggestion?
But OT:
This would be horrid for the US. Only would work if:
The Devs made Muttrah 4km.

But if this actually happened... All it would be like: USMC can't leave carrier with Helis, otherwise they will get killed. But, There would be great cache locations on this map TBH. But, Muttrah isn't a INS map IMO.
OP was about a MEC vs INS. And anyways they would still have boats, and APCs, so really if they can't set foot on the land they just suck.

As for the ones saying it would not be realistic on a storyline matter
"the US get kicked out of Oman by the MEC forces, then the Oman population riot, an insurgency appears..." TADAAAAM backstory

On the "too small" matter. This map maybe isn't too big but if you take into consideration the number of enterable buildings and each of the floors surface, that gives you a somewhat big area to fight for. The fact that it's an entire urban area renders the role of the APC much harder, remember that the INS are much better at close range, that for once would be a real challenge for the blufor to get the upper hand. It also could be a kind of "skirmish insurgency" with only 3 caches and less tickets for the blufor.

Maybe PRTA (or else) could organise an event, see how it goes. Maybe it'll be a complete failure, but it'll probably be fun nonetheless
Last edited by Midnight_o9 on 2014-07-24 09:39, edited 2 times in total.
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: Muttrah Insurgency?

Post by NyteMyre »

the city is already at 1:1 scale to its r/l counterpart
What? Really?
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Muttrah Insurgency?

Post by matty1053 »

After thinking about this while playing muttrah....

It would actually be fun.
How many buildings are enterable in Muttrah? Like what, 100 or so??
There are so many places for caches too. But there of course would be obvious ones.

Example:
Docks Warehouses
Construction site.

But, it probably would take a long time to convert to INS.
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