The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.con "
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rcnikko
- Posts: 4
- Joined: 2014-07-31 11:14
The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.con "
Guys! I need a copy of whats in the "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.con". I changed some vehicles and last time I changed it again, I accidentally changed the backed-up one. So now, I can't update to 1.20. 
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.co
Probably easiest if someone uploads the entire server.zip for you.
Help the man out, guys
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Help the man out, guys

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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.co
AfSoccer "I just don't see the natural talent."

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X-Alt
- Posts: 1073
- Joined: 2013-07-02 22:35
Re: The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.co
Completely unrelated, but dat MEC F16.'[R-DEV wrote:Rabbit;2026257']https://www.mediafire.com/?1anqttawxq6axwj
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rcnikko
- Posts: 4
- Joined: 2014-07-31 11:14
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rcnikko
- Posts: 4
- Joined: 2014-07-31 11:14
Re: The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.co
Now, I'm stuck in Burning Sand's server.zip. help...
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.co
Man, make back ups or a pr_edit.
AfSoccer "I just don't see the natural talent."

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Arab
- PR:BF2 Developer
- Posts: 2898
- Joined: 2012-05-18 03:37
Re: The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.co
http://speedy.sh/FxDM2/server.zip
http://speedy.sh/pzvHe/objects-server.zip
Just like Rabbit says, make a backup. Best thing to do is to copy any changes, make a folder called PR Modifications and paste them there, uninstall PR, reinstall PR, copy PR from mods and paste, then rename that copy to pr_edit so everytime you do something that stuffs it up, you can simply copy the files from PR into pr_edit
http://speedy.sh/pzvHe/objects-server.zip
Just like Rabbit says, make a backup. Best thing to do is to copy any changes, make a folder called PR Modifications and paste them there, uninstall PR, reinstall PR, copy PR from mods and paste, then rename that copy to pr_edit so everytime you do something that stuffs it up, you can simply copy the files from PR into pr_edit
Last edited by Arab on 2014-08-02 00:07, edited 1 time in total.
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rcnikko
- Posts: 4
- Joined: 2014-07-31 11:14
Re: The code in "Operation Marlin\server.zip\gamemodes\gpm_coop\64 gameplayobjects.co
I did have a back-up but I accidentally edited the back-up and I messed it up. It's been quite sometime since I played PRBF2 (like a month) so I kind of forgot what goes where. Sorry.
