Mobile mortars

Suggestions from our community members for PR:BF2. Read the stickies before posting.
meiz22
Posts: 18
Joined: 2013-05-07 08:30

Re: Mobile mortars

Post by meiz22 »

Forklift Mortar?

Just came to my mind straight away when seeing thread :p .
SIDEKILL3R
Posts: 394
Joined: 2013-02-28 06:45

Re: Mobile mortars

Post by SIDEKILL3R »

just make mortar range decreased than regular mortars like 500-400 or Lower meters maxed so don't have to worry about people camping at DOD
Fir3w411
Posts: 341
Joined: 2014-03-01 17:56

Re: Mobile mortars

Post by Fir3w411 »

matty1053 wrote:Every map has that flat land close to main...

Examples..
Khami, the MEC as a HUGE flat land not far from DOD. US does too, but not as big.
Kashan, MEC has the goodsize land, US does too.
Bijar Canyons, MEC has a decent area, IDF has better area's.
Marlin, well both teams have good land, especially France, they have cover from cargocrates.

To be honest, it would be like every second...
Ex: "WARNING: MATTY1053 GET MORTAR VEHICLE OUT OF MAIN DOD."

Plus, it would be impossible for the Bomb cars or rockets to hit it... They would be in "DoD" a lot of times.
For this to be combat effective, it has to be perfectly level. Imagine the mortar has a max range of 700m. Even a 5 degree inclination will put it completely off target. I am sure if this is ever implemented they'll come up with something, but I am just saying.
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"Sometimes you just gotta use torture tactics."
MIA89
Posts: 38
Joined: 2014-12-04 03:45

Re: Mobile mortars

Post by MIA89 »

MRLS!!!!
LiamNL
Posts: 585
Joined: 2013-06-15 08:13

Re: Mobile mortars

Post by LiamNL »

The point has already been argued, we already have functioning mortars in the game. MLRS would be OP and mobile artillery is a general bad idea. Also realism says that artillery is further behind the battle line than PR would allow.
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Mobile mortars

Post by Cassius »

MRLS would be a step up over the weaponary operated in PR. With a full loadout you could attack severl qKm.
|TG|cap_Kilgore
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matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Post by matty1053 »

If pr had 8 km maps it would be worth the while probably.

But playing arma with the mrls minimum range is gigantic.
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