Ask the (WW2-DEVS) a question ?
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Insanitypays
- PR:BF2 Developer
- Posts: 753
- Joined: 2009-06-13 09:23
Re: Ask the (WW2-DEVS) a question ?
The Swastika was excluded because there are 'potential' consequences to using it (compared to other "offensive" symbols that aren't banned by governments).
Its a preparation for what 'might' happen. (PR gets banned in a country with a large chunk of its audience i.e Germany).
tbh I think we're just flattering ourselves by thinking we would show up on any government's radar. Its not really up to debate, but I've never liked the idea of censoring a historical context. I guess that's just my opinion though.
At the same time, it has gotten to the point where the German WW2 assets already use the censored flags, so even if the devs wanted to change it, there would be some tedious work involved. Most won't think its worth it.
Summation: PR WW2 will be censored and it will likely remain so.
Its a preparation for what 'might' happen. (PR gets banned in a country with a large chunk of its audience i.e Germany).
tbh I think we're just flattering ourselves by thinking we would show up on any government's radar. Its not really up to debate, but I've never liked the idea of censoring a historical context. I guess that's just my opinion though.
At the same time, it has gotten to the point where the German WW2 assets already use the censored flags, so even if the devs wanted to change it, there would be some tedious work involved. Most won't think its worth it.
Summation: PR WW2 will be censored and it will likely remain so.
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DavidL.Roth
- Posts: 25
- Joined: 2008-09-04 20:24
Re: Ask the (WW2-DEVS) a question ?
Poland.SShadowFox wrote:The Hammer and Sickle, on the other side, is not banned in any country that I know of, or at least not any relevant country, which is why it is not censored.
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Frontliner
- PR:BF2 Contributor
- Posts: 1884
- Joined: 2012-10-29 09:33
Re: Ask the (WW2-DEVS) a question ?
No, it wouldn't get banned, at least not in Germany. Censorship regarding Swastikas and other banned symbols occurs only for games that are distributed by retailers, they'd have to be rated and are being looked through for illegal content. But since PR isn't a purchaseable product, no rating occurs, so nothing will get censored.[R-CON]Insanitypays wrote:Its a preparation for what 'might' happen. (PR gets banned in a country with a large chunk of its audience i.e Germany).
The Balkenkreuz, which is the insignia for the Wehrmacht, is not banned.At the same time, it has gotten to the point where the German WW2 assets already use the censored flags, so even if the devs wanted to change it, there would be some tedious work involved. Most won't think its worth it.
The Reichskriegsflagge is not banned either, but, if displayed publicly, can be confiscated. This doesn't apply to PR though.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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Nate.
- Forum Moderator
- Posts: 3018
- Joined: 2012-07-09 20:44
Re: Ask the (WW2-DEVS) a question ?
It's good it's not there. Every WW2 game comes with free nazi-player delivery service and chat abuses, no need to have it in the actual game as well. I am sure that at least NEW will make sure their events will be serious gaming business, and not political discussion forum.

- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: Ask the (WW2-DEVS) a question ?
What goes for NEW events also goes for this topic, ask us questions, don't discuss
Make separate threads for that 
It's been a design decision from the start of PR itself to never delve into political or ethical conflict with PR content. WW2 or not. We also try to be neutral. For WW2 this shows in not glorifying nazi-symbols and going for neutral and altered symbols.
It's been a design decision from the start of PR itself to never delve into political or ethical conflict with PR content. WW2 or not. We also try to be neutral. For WW2 this shows in not glorifying nazi-symbols and going for neutral and altered symbols.
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Arc_Shielder
- Retired PR Developer
- Posts: 1621
- Joined: 2010-09-15 06:39
Re: Ask the (WW2-DEVS) a question ?
Personally I wouldn't mind seeing the swastika in-game but there are other factors to consider than just individual tolerance. 2 things actually. We're not sure that the legal issues are that simple to deal with and we're not willing to take that risk. That's most likely the nr1 reason. The second is the concern in potentially dealing with unfortunate situations like Nate described. The swastikas in-game would be a novelty in itself that would most likely generate unwelcomed jokes and political discussions. The fact that some people are willing to put so much emphasis in such a meaningless thing is enough to deter me from ever taking that step.
This is a WW2 minimod which main focus is gameplay and how to recreate events of that time in a way that it's fun and realistic as possible. We're not exactly spitting on accuracy when using the Wehrmacht symbol as its main flag. And I wouldn't have it any other way just because swastikas can be used.
Question answered for the 100th time. Move on to other subjects please.
This is a WW2 minimod which main focus is gameplay and how to recreate events of that time in a way that it's fun and realistic as possible. We're not exactly spitting on accuracy when using the Wehrmacht symbol as its main flag. And I wouldn't have it any other way just because swastikas can be used.
Question answered for the 100th time. Move on to other subjects please.

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camo
- PR:BF2 Developer
- Posts: 3165
- Joined: 2013-01-26 09:00
Re: Ask the (WW2-DEVS) a question ?
Will it be possible to play the game on a local server with this launcher? (just for the alpha)
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Darman1138
- Posts: 569
- Joined: 2013-02-01 03:50
Re: Ask the (WW2-DEVS) a question ?
Wait, I just thought of something. When you're a German and you have the unarmed kit, do you do a regular salute like everyone else or do you do the Nazi salute?
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Ask the (WW2-DEVS) a question ?
Sure, but there's no COOP, so you'd be all alonecamo_jnr_jnr wrote:Will it be possible to play the game on a local server with this launcher? (just for the alpha)
Normal salute.Darman1138 wrote:Wait, I just thought of something. When you're a German and you have the unarmed kit, do you do a regular salute like everyone else or do you do the Nazi salute?

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fatalsushi83
- Posts: 551
- Joined: 2013-12-03 07:49
Re: Ask the (WW2-DEVS) a question ?
Camo has been suffering from withdrawal ever since Normandy was removed from PR so he's going to play by himself even after the Alpha ends.[R-DEV]AfterDune wrote:Sure, but there's no COOP, so you'd be all alone.
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Pvtpile
- Posts: 78
- Joined: 2009-01-27 16:17
Re: Ask the (WW2-DEVS) a question ?
I would like to know if the Kar 98k has an updated texture or model?
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
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Banshee
- Posts: 24
- Joined: 2013-07-19 18:52
Re: Ask the (WW2-DEVS) a question ?
Hi devs, I want to ask you about SP/COOP for this mod.Will it be there?bots,one seat vehicles...I want to test the alpha but I can?t play it solo like the core mod.Thanks for reply.
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Glocknade
- Posts: 30
- Joined: 2014-03-16 08:39
Re: Ask the (WW2-DEVS) a question ?
Hope I'm not too late. Do you guys plan on incorporating a type of insurgency gamemode? Possibly French resistance fighting the Wehrmacht. Maybe the French resistance fighters have to find and destroy German weapons caches, or vice versa. I think that would be pretty cool.

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Arc_Shielder
- Retired PR Developer
- Posts: 1621
- Joined: 2010-09-15 06:39
Re: Ask the (WW2-DEVS) a question ?
We don't have any plan for new factions, although we will be implementing a gamemode per objectives - somewhat similar to Insurgency.

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Glocknade
- Posts: 30
- Joined: 2014-03-16 08:39
Re: Ask the (WW2-DEVS) a question ?
Hey devs, I'v got another question. Are you guys up to the possibility of medics having no weapons or maybe only pistols. My friends and I just believe that it would add some extra realism to the mod as both sides of the conflict were signed to the 2nd Geneva Convention and combat medics were not supposed to carry offensive weapons. Maybe you have already discussed this among your team, although I just wanted to see what you thought about it.
Thank you very much for your work so far. Hopefully I won't play this to much before the official resale and end up sick of it like I was with the BF3 beta!
Thank you very much for your work so far. Hopefully I won't play this to much before the official resale and end up sick of it like I was with the BF3 beta!

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Arc_Shielder
- Retired PR Developer
- Posts: 1621
- Joined: 2010-09-15 06:39
Re: Ask the (WW2-DEVS) a question ?
I doubt that we will ever change the kit layout of the Medic. There is a high chance of people not taking the kit if we make it like you want to.

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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
Re: Ask the (WW2-DEVS) a question ?
QUestion
PR Vietnam is integrated to the normal PR. Is WWII PR going to be integrated as well?
I'd like to see that happening.
PR Vietnam is integrated to the normal PR. Is WWII PR going to be integrated as well?
I'd like to see that happening.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Ask the (WW2-DEVS) a question ?
When its done
need to finish a bit still, including more maps. We have an updated saint lo that is about ready. I would like to see at least 3 or 4 maps before its added because it is so large.
AfSoccer "I just don't see the natural talent."



