Some interesting ideas, haven't actually considered a BMP-1 for the map I must say.
Shilka or any Air Defence Vehicle (ADV) would be too powerful on the map IMO since it wouldn't just be used as a counter against the cobra, and instead its main role would be to decimate the USMC's airborne logistics chain which would result in the USMC being pretty crippled.
Zeno wrote:add more city to the east along the coast and have another flag there.
https://www.google.co.uk/maps/@23.62197 ... a=!3m1!1e3
As you can see there, isn't much there, although since I made the map there is a lot more greenery there, and once you go outside the map's borders you enter Muttrah's main park (with a giant intense burner), and going much further down the coast (well outside the map's borders) you finally get to Takia. But there are a few POI I could add round there sure. Such as adding that roundabout, car park, more buildings, funny pond and gardens, but generally there isn't that much of interest there
Splitting the invasion into two is also risky from a gameplay perspective, it makes it a lot harder for the attackers to split their forces on this type of map but it is something I've considered and may do at some point, if I ever get round to updating the map which as noted I've been wanting to do ever since I first released it, just never had the time and had bigger fish to fry
A13 is a possible MEC base ye, but only has one route out which while yes, that is somewhat true for the current main, it is far more predictable where the forces will travel from by it, especially going to East city, and realistically there is no other routes out.
But ye, worth talking about these ideas, but I dunno if I will ever get round to doing a significant update to the map.