Why don't people like Vietnam maps?

General discussion of the Project Reality: BF2 modification.
atantony77
Posts: 21
Joined: 2015-06-18 11:45

Why don't people like Vietnam maps?

Post by atantony77 »

Why don't people like Vietnam maps? They're my favourite, but its a real rarity that in deployment I see a Vietnam map. Honestly they're all fun, and really balanced, because in the jungle you're either gonna kill, or get killed, and it punishes just straight out zerg rushing objectives.
mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: Why don't people like Vietnam maps?

Post by mat552 »

Bushcamping is frustrating. Lack of optics in the BF2 engine is frustrating.
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


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Fir3w411
Posts: 341
Joined: 2014-03-01 17:56

Re: Why don't people like Vietnam maps?

Post by Fir3w411 »

Lack of optics and too few good maps are the main reasons it is so underplayed.

Ia Drang is the only map I personally (as well as others) are really willing to play as well as keep a good server population.
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Nightingale
Posts: 352
Joined: 2013-11-19 21:08

Re: Why don't people like Vietnam maps?

Post by Nightingale »

Tad Sae, Barracuda, and Charlies Point are extremely unbalanced maps. That leaves only Ia Drang and Hill 488 as maps worth playing.

Hill 488 is a 1km map, but it is never used to seed.

So that leaves only Ia Drang. That is the only Vietnam map that players will ever play on.
Last edited by Nightingale on 2015-07-10 00:57, edited 3 times in total.
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Cossack
Posts: 1689
Joined: 2009-06-17 09:25

Re: Why don't people like Vietnam maps?

Post by Cossack »

Majority prefers 200 meter or bigger range engagements and that is why they are not good at PR.

I like Vietnam - pure CQB and its about infantry skills.
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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: Why don't people like Vietnam maps?

Post by Jedimushroom »

As others have said, it's really a map issue for the most part. Whilst I enjoy Barracuda Vietnam, it is extremely hard for the US team which usually leaves Ia Drang - which has problems with a massive over-saturation of bushes leading to derpy whack-a-mole gameplay.
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Why don't people like Vietnam maps?

Post by sweedensniiperr »

I feel the problem with Ia drang is the weird flag setup. YES I KNOW, it's realistic the way the battle happend and all but it is just frustrating trying to capture and hold 3 flags.
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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Why don't people like Vietnam maps?

Post by PLODDITHANLEY »

I enjoy it but it's hardcore and brutal.
Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: Why don't people like Vietnam maps?

Post by Vista »

I hate bush warfare, it's really annoying.
KillJoy[Fr]
Posts: 837
Joined: 2010-12-28 20:51

Re: Why don't people like Vietnam maps?

Post by KillJoy[Fr] »

The lack of scope is really really frustrating that why i dont like vietnam.
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PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Why don't people like Vietnam maps?

Post by PatrickLA_CA »

To me, it doesn't feel like PR at all. I also don't like it because most of the models are lower quality than normal PR ones. This is one of the reasons I don't like PR:WW2 too.
In-game: Cobra-PR
Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: Why don't people like Vietnam maps?

Post by Jedimushroom »

PatrickLA_CA wrote:To me, it doesn't feel like PR at all. I also don't like it because most of the models are lower quality than normal PR ones. This is one of the reasons I don't like PR:WW2 too.
Which models specifically? The weapons and player models all look good to me, as well as most of the vehicles, with the exception of some of the boats and that weird tracked logistics thing. Also the interior of the Choctaw is pretty basic I guess.
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

Re: Why don't people like Vietnam maps?

Post by ghostfool84 »

Barracuda Vietnam is ok for me. The other maps lead always to camping in the silent collisionless bushes, thats frustrating.
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rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
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Re: Why don't people like Vietnam maps?

Post by rPoXoTauJIo »

Imma probably opposite, but i do like vietnam especially for opticless warfare. No camping ducks with optics, pure supression fire :)
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PatrickLA_CA
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Re: Why don't people like Vietnam maps?

Post by PatrickLA_CA »

Jedimushroom wrote:Which models specifically? The weapons and player models all look good to me, as well as most of the vehicles, with the exception of some of the boats and that weird tracked logistics thing. Also the interior of the Choctaw is pretty basic I guess.
Some of the weapons exclusive to PR:V and most player models' textures quality is pretty low, compared to the basic PR.
For PR:WWII most of the weapons and vehicles have low quality textures as well as the maps don't feel as detailed.

I usually don't care that much about graphics so I'm not saying that it's bad, it's just that I prefer modern day PR over Vietnam and WWII.
In-game: Cobra-PR
Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: Why don't people like Vietnam maps?

Post by Spook »

Opticless warfare = best warfare. Thats why vietnam is awesome.
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Steeps
Posts: 1994
Joined: 2011-08-15 15:58

Re: Why don't people like Vietnam maps?

Post by Steeps »

I agree that Charlie's Point and Vietnam Barracuda are definitely unbalanced. NVA pretty much always win those two unless USA has a strong team.

Ia Drang is a lot of fun though, unless you have a squad that's all over the map, then you get slaughtered.
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HABITUALOFFENDER
Posts: 7
Joined: 2015-06-01 11:10

Re: Why don't people like Vietnam maps?

Post by HABITUALOFFENDER »

Vietnam is underplayed thankfully because it is in short basically incomplete.

PR:V does not showcase Project Reality's finer points, this would be teamwork and communication in a wide spectrum of variables that includes assets and modern war mechanics. That being said yes you can "Teamwork" the hell out of 9 infantry squads, but the finer aspect of PR I am talking about is game play variables that require teamwork and communication between different squad types.

i.e. RedFor APC shows up and pins down infantry in the city. BluFor Tanks are called in to support and dislodge APC from position at a distance. RedFor assault inf team counteracts with CAS Laze on tanks.

in Vietnam its... Go to flag on foot, see enemys engage call for help, second squad comes wipes out enemy. New enemy wave comes wipes out friendly wave. Rinse and Repeat.

Personally there are times I enjoy Vietnam but generally speaking I just wish it had a wider range of variables.
PlaynCool
Posts: 711
Joined: 2008-04-06 21:51

Re: Why don't people like Vietnam maps?

Post by PlaynCool »

I like Vietnam maps very much.
Forgive my bad English... :?
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

Patrick, have you played the PR:WWW alpha a while ago? Because what's featured there is quality stuff. And it was only Omaha Beach in the alpha, which is very detailed.

The previous versions weren't as detailed or anything though, so if you're opinion is based on that, I can understand ;) .
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